RE: The Good The Bad & The Indifferent (Full Version)

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JeffroK -> RE: The Good The Bad & The Indifferent (7/2/2016 12:38:39 AM)

Get into JIII's shoes, he may be wary of taking on the Deathstar.

Can he use your tactics and strike at weakly defended bases in your rear areas?

Do you have a base you absolutely cant afford tolose?

IFF he blocks your retreat, can he put up a wall, and it sounds like he may have 2 months before you start replenishing. (I would like to see Manus and maybe Ponape under your control for the Northern run and at least Horn Is, Merauke & Babo/Taberfane etc for the Southern egress.

Remember always, JIII is getting as much advice as you, so dont be surprised by an un JIII like operation.




witpqs -> RE: The Good The Bad & The Indifferent (7/2/2016 12:39:43 AM)


quote:

ORIGINAL: Canoerebel

How 'bout a photo of my swimming the 100 breaststroke in 1979 in my Speedo?

Aaahhh!




Canoerebel -> RE: The Good The Bad & The Indifferent (7/2/2016 12:41:23 AM)

There are no bases in my rear area that I can't afford to lose, except Pearl Harbor. Maybe I'm overlooking something, but nearly everything is irrelevant compared to Big Tent: Midway, the Marshalls, New Caledonia, Ceylon, Kodiak. Where in the world could he go? I guess the only thing that might mess with me a bit is if he hit NE Oz, but gracious the LBA I have there.

What am I overlooking?




Canoerebel -> RE: The Good The Bad & The Indifferent (7/2/2016 12:42:22 AM)

P.S. Pearl has 1550 AV and nine forts.




obvert -> RE: The Good The Bad & The Indifferent (7/2/2016 12:47:37 AM)


quote:

ORIGINAL: Canoerebel

What am I overlooking?


It doesn't matter. It's obvious he hasn't done any work setting up defenses and didn't think it necessary even while your flotilla sailed across most of the Pacific for several weeks.

Start prepping a few divisions for Cam Ran Bay and forget about the rest. End it quick.




Cap Mandrake -> RE: The Good The Bad & The Indifferent (7/2/2016 1:33:59 AM)


quote:

ORIGINAL: Canoerebel

How 'bout a photo of my swimming the 100 breaststroke in 1979 in my Speedo?


Wow. Had they invented pool heaters yet? [:)]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/2/2016 3:07:38 AM)

John sent the combat replay, so I saw things more visually. The main things noticed:

1. There are two TFs in a hex near Hollandia. This may be KB on the way, but I didn't get an audio "spotted enemy carriers." When I get the turn file in a day or two, that's the first thing I'll check. If it's KB I have to prepare for action in a turn or two. If it's not KB then there are many things to be done as discussed above.

2. There are a good number of enemy troop transports including the ones chased away from Ambon and Boela. There's another at Babo. I wish I could be in two places at once. I'd like to clobber these TFs and then invade, but I probably can't afford to soak off sorties and I believe Job 1 now is to attend fully to Sorong and neighboring Sansapor.

JeffK made some good points. I could see John targeting Midway and Wake Island. The former is probably not a hard target. The latter has 130 AV behind four forts with troops 100% prepped. Bombardment can probably affect that. But as noted previously, I began Big Tent with the understanding that Wake was a likely casualty.

The Sea or Carpenteria is much more likely to be my route of egress, hopefully later rather than sooner. I believe the Allies will be in position to pound PM and Horn Island into submission. But the key is probably having the ability to replace lost carrier aircraft and replenish sorties. Again, Sorong's importance is clear (the other option would be to move south to overwhelm Boela (if lightly held, I'll know soon). It's a level two port.

But all of this depends on KB's location.




Lowpe -> RE: The Good The Bad & The Indifferent (7/2/2016 3:20:36 AM)

Loved the discussion on language recently, but was so busy with my AARs couldn't respond.

Two of my favorite writers cause me to always refer to good dictionaries.

Dorothy Dunnett and Patrick O'Brian.




Lokasenna -> RE: The Good The Bad & The Indifferent (7/2/2016 4:10:25 AM)


quote:

ORIGINAL: Canoerebel

Is there any wonkiness when TFs, especially carriers, move through the light-colored ocean hexes?

It's going to happen soon. Is it bad to move through them? Is it bad to take station in one of them?

Does it enhance enemy sub or combat ship effectiveness in the event of combat? Does it detract from carrier performance in any way?

In my game vs. Miller seven years ago, we had a huge campaign in these waters. My memory is that the light-colored water didn't have any effect on flight ops or navigation but that it did somehow influence surface combat engagements, possibly subs, and possibly PT boat stuff?


I move through them on purpose. Unless there is a dot or a base there, then I will move through but not stop in them. They are your best friend for ASW, as Hans mentions.


RE: Mandrake - mines function the same in any non-base hex, no? So it wouldn't matter if coastal or not? Still, mines are unlikely in this area given that it's almost completely deserted.




Lokasenna -> RE: The Good The Bad & The Indifferent (7/2/2016 4:11:39 AM)


quote:

ORIGINAL: Cap Mandrake


quote:

ORIGINAL: Canoerebel

How 'bout a photo of my swimming the 100 breaststroke in 1979 in my Speedo?


Wow. Had they invented pool heaters yet? [:)]



In those days they only swam in the summer. No need for heaters, and actually sometimes you want to throw ice in the pool. You want to race when it's less than 80 degrees. Anything more than about 82 feels like bath water, and when I was on the team having a pool more than 82 would cancel the meet.




Lokasenna -> RE: The Good The Bad & The Indifferent (7/2/2016 4:14:44 AM)


quote:

ORIGINAL: JeffK

Get into JIII's shoes, he may be wary of taking on the Deathstar.

Can he use your tactics and strike at weakly defended bases in your rear areas?

Do you have a base you absolutely cant afford tolose?

IFF he blocks your retreat, can he put up a wall, and it sounds like he may have 2 months before you start replenishing. (I would like to see Manus and maybe Ponape under your control for the Northern run and at least Horn Is, Merauke & Babo/Taberfane etc for the Southern egress.

Remember always, JIII is getting as much advice as you, so dont be surprised by an un JIII like operation.


I'd like to see you take Bathurst Island and Gove or Merauke on your way over to eastern Oz to replenish... but that's what I'd do. If you had Bathurst with some engineers, air support, and supply then Darwin would be worthless to him and the troops would be more or less trapped. You could then take it in the near future for both reducing his VP denominator and a nice safe "tier 2" port for your future ops (presumably to the north and/or west) from Big Tent.




Canoerebel -> RE: The Good The Bad & The Indifferent (7/2/2016 4:18:16 AM)

Bases on the way back to Oz are targeted, but moreso by the troops gathering at Normantown in Oz for Third Ring. Per previous discussions, establishing a good LOC between Big Tent AAO and Normanton and/or Portland Road is a priority.




crsutton -> RE: The Good The Bad & The Indifferent (7/2/2016 5:38:24 AM)


quote:

ORIGINAL: Canoerebel

There are no bases in my rear area that I can't afford to lose, except Pearl Harbor. Maybe I'm overlooking something, but nearly everything is irrelevant compared to Big Tent: Midway, the Marshalls, New Caledonia, Ceylon, Kodiak. Where in the world could he go? I guess the only thing that might mess with me a bit is if he hit NE Oz, but gracious the LBA I have there.

What am I overlooking?


Nothing. His problem right now is the region around Sorong.




crsutton -> RE: The Good The Bad & The Indifferent (7/2/2016 5:47:36 AM)


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Canoerebel

Is there any wonkiness when TFs, especially carriers, move through the light-colored ocean hexes?

It's going to happen soon. Is it bad to move through them? Is it bad to take station in one of them?

Does it enhance enemy sub or combat ship effectiveness in the event of combat? Does it detract from carrier performance in any way?

In my game vs. Miller seven years ago, we had a huge campaign in these waters. My memory is that the light-colored water didn't have any effect on flight ops or navigation but that it did somehow influence surface combat engagements, possibly subs, and possibly PT boat stuff?


I move through them on purpose. Unless there is a dot or a base there, then I will move through but not stop in them. They are your best friend for ASW, as Hans mentions.


RE: Mandrake - mines function the same in any non-base hex, no? So it wouldn't matter if coastal or not? Still, mines are unlikely in this area given that it's almost completely deserted.


Shallow water hexes are not really shallow but rather less deep. Like the continental shelf of the US. Most coastal shipping in the US east coast is over the shelf. The only factor I know of is that it is a bit more dangerous for submarines because the can not go deep. Otherwise nothing. Even partial land hexes do not seem to have any real effect. Collisions seem to be more a factor of TF size and can happen at any hex. There may be a slight chance of running aground but I have not seen it. The only hex that will affect air operations is a base hex and only fleet carriers are penalized-not CVEs.




Lokasenna -> RE: The Good The Bad & The Indifferent (7/2/2016 7:06:31 AM)


quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Canoerebel

Is there any wonkiness when TFs, especially carriers, move through the light-colored ocean hexes?

It's going to happen soon. Is it bad to move through them? Is it bad to take station in one of them?

Does it enhance enemy sub or combat ship effectiveness in the event of combat? Does it detract from carrier performance in any way?

In my game vs. Miller seven years ago, we had a huge campaign in these waters. My memory is that the light-colored water didn't have any effect on flight ops or navigation but that it did somehow influence surface combat engagements, possibly subs, and possibly PT boat stuff?


I move through them on purpose. Unless there is a dot or a base there, then I will move through but not stop in them. They are your best friend for ASW, as Hans mentions.


RE: Mandrake - mines function the same in any non-base hex, no? So it wouldn't matter if coastal or not? Still, mines are unlikely in this area given that it's almost completely deserted.


Shallow water hexes are not really shallow but rather less deep. Like the continental shelf of the US. Most coastal shipping in the US east coast is over the shelf. The only factor I know of is that it is a bit more dangerous for submarines because the can not go deep. Otherwise nothing. Even partial land hexes do not seem to have any real effect. Collisions seem to be more a factor of TF size and can happen at any hex. There may be a slight chance of running aground but I have not seen it. The only hex that will affect air operations is a base hex and only fleet carriers are penalized-not CVEs.


That's what I thought. Therefore, unless you're a sub, "shallow" water is your best friend.




Capt. Harlock -> RE: The Good The Bad & The Indifferent (7/2/2016 4:31:30 PM)

quote:

He'd never heard of the Bismarck or Pickett's Charge. He had an incredible vocabulary but raised a "that word is too obscure!" objection to my use of "ephemeral."


"Everybody is ignorant, only on different subjects".

-- Will Rogers

I'm working on putting my Civil War blog into book form, and I'm frequently amazed at the words some of my amateur reviewers need explained. I can understand not knowing "parapet", but apparently in the 21st century, some people have forgotten what a "ford" is.




witpqs -> RE: The Good The Bad & The Indifferent (7/2/2016 4:40:25 PM)

Heaven forbid if you used it as a verb. "You want to automobile a river?"




Canoerebel -> RE: The Good The Bad & The Indifferent (7/2/2016 10:55:12 PM)

I took a nap today and woke up with the sudden thought, "I have it!" I suddenly knew exactly what John is up to. "He is going to," I think to myself, "invade Maloelap in order to take out the Washington. He's even showing enhanced nav search here over the past turn or tow."

A minute later I realize, "Uh, wait. Why would he do that? He could just send KB on port strike."

So I've crossed "invade Maloelap" off the list of likely counters to Big Tent.

It is possible John could come for the Marshalls in a big way, but that would be a gift. I doubt he's in a gift-giving mood (though the BB bombardment of Tarawa was a kindness).

My best guess would be Wake and/or Midway. He doesn't necessarily require carriers for those, but he may prefer them. If they draw KB it's worth it.




bradfordkay -> RE: The Good The Bad & The Indifferent (7/3/2016 4:18:19 AM)


quote:

ORIGINAL: Cap Mandrake


quote:

ORIGINAL: Canoerebel

How 'bout a photo of my swimming the 100 breaststroke in 1979 in my Speedo?


Wow. Had they invented pool heaters yet? [:)]




Was that high school, Dan, or did you swim for the Dawgs?




Canoerebel -> RE: The Good The Bad & The Indifferent (7/4/2016 12:46:10 AM)

Hey, Brad, that was high school. I swam for Westminster Christian School in Miami, which finished second in the state in our classification my senior year. But I was not an important part of the team. In fact, I was so mediocre that I declined to shave my body hair, knowing it wouldn't make a meaningful difference. This lead to one of my teachers commenting, "You're the only swimmer I've ever seen with chest hair."

Brad, good to see you! I hope you're doing well and having a great summer.

But you can't just pop in after two or four years without telling us more! Are you still playing the game? How's life in Washington? Do you ever hear from Chez, or is it true that he really is Chaz Bono?

Best wishes to you, fellow Dawg.




bradfordkay -> RE: The Good The Bad & The Indifferent (7/4/2016 3:15:38 AM)

Hey Dan,

My long term game with Chez ended with his surrender (May '45) a couple of years ago. I had to talk him into dragging it out that long because I figured that neither of us would ever see the 1945 toys again... Since then I have been dabbling in a DBB solitaire game, but it isn't quite the same as a PBEM (as we all know). The problem is that life doesn't give me the time that most PBEM players want to dedicate to the game (2-3 turns a week is my limit).

Chez has been playing War in the West versus the AI, last I chatted with him. I am thinking of using my Matrix Anniversary 41% discount on a copy of that game, but I don't think that any other game will ever satisfy me the way this one has.

Outside of that, I sold my boat a few years ago and have been concentrating on cycling and hiking. They are less expensive activities that help keep these old bones in better shape.




Canoerebel -> RE: The Good The Bad & The Indifferent (7/4/2016 3:55:43 AM)

Brad,

Thanks for the update. It sure is good to see you around these parts again. I know what you mean about no other game being able to live up to this one. I agree.

Over the years, I too have morphed away from boating (in my case, canoeing) and spent much more time mountain biking and hiking. Canoeing wasn't expensive, but it does take a lot more logistics and time to set up shuttles. Hiking is now my favorite thing by far. In a world that seems kinda looney these days, the woods are the same. 98% of my hiking is solo and long distance. But in a few weeks, me and my two boys will hit the AT again. We have 51 miles to Damascus, VA. When we arrive, we'll have done Springer to Virginia over the course of nine years.

You take care, ya' hear?

Dan




bradfordkay -> RE: The Good The Bad & The Indifferent (7/4/2016 4:16:06 AM)

When you finally get up to northern Virginia, you will see Dick's Dome Shelter on the AT. It was built by my old Athens Roommate Sky George, his twin brother Everett and their dad Dick George (for whom it was named). Dick was hiking the AT a couple of weeks each year like you are doing but cancer has ended that trip. I think that he made it into New York but not Vermont.

East of Damascus is my favorite hiking are in the whole Southeast US - Mt Roger's National Recreation Area. I did several multiday hikes there - and even a bicycle trip from my dad's (post retirement) home in Boone up to Grayson Highlands State Park with Sky back in the early 80s.

I used to say that I wanted my ashes scattered at Rhododendron Gap (junction of Wilburn Ridge and the AT) in that section. Now I want them scattered in the Goat Rocks...




Canoerebel -> RE: The Good The Bad & The Indifferent (7/4/2016 4:18:49 AM)

11/16/43

Big Tent: See map for detailed explanation of a good day for the Allies with one fly in the ointment.

Landings go without a hitch at Morotia, a major targets, and a handful of minor targets.

Death Star sorties against hodge-podge shipping and stout LBA CAP cost me a bunch of Hellcats. This is a problem. I think Death Star can still stand vs. KB, but things are getting a bit more dicey.

KB is moving up the New Guinea coast. How fast will John come? Does his success in the air today embolden him?

The US Navy has done a fine job following on the RN (Jupiter) by keeping enemy transports at bay at Ambon and Boela. I'm going to try a snap landing at Boela tomorrow. It seems undefended. I'd like to keep Babo open too.

Just in case there are further problems tomorrow, I'm moving in a direction that will allow egress to Gulf of Carpenteria if necessary. As part of that plan, CVEs and combat ships are moving from Sydney to Cairns. And big 4EB strikes ordered tomorrow for Port Moresby.

Airfield at Manikwari on day one went to 29%. Since that field is a 0(3) with just one engineer regiment, and since Sorong is a 0(5) with two regiments, I'm hoping things will really start off well at Sorong tomorrow.

Very interesting chess match going on here. Very interesting. Big Tent is off to a good start, but stakes are high and the enemy is baring its fangs.

[image]local://upfiles/8143/750938A462444E8B828C26043AB74E9A.jpg[/image]




paradigmblue -> RE: The Good The Bad & The Indifferent (7/4/2016 5:28:23 AM)

Have you thought about temporarily disbanding all of your amphibious TFs not covered by the Death Star to prevent naval attack on them? I can see the butcher's bill being deadly tomorrow as your TFs south of Sarong are exposed without cover if you move the Death Star into the Ceram Sea.




Canoerebel -> RE: The Good The Bad & The Indifferent (7/4/2016 5:30:23 AM)

Only a few scattered TFs won't rendezvous with the carriers. East of Sorong is nothing except perhaps three or four xAK that are moving for Sorong.j

Some of the TFs over near Morotai might not catch up with Death Star, but they won't be far behind.

Tomorrow will be interesting if KB moves fast and far. After tomorrow, I think the bulk of the Allied shipping will be distant enough from any enemy LBA that the exposure begins to go down quickly.




obvert -> RE: The Good The Bad & The Indifferent (7/4/2016 8:45:08 AM)


quote:

ORIGINAL: Canoerebel

Only a few scattered TFs won't rendezvous with the carriers. East of Sorong is nothing except perhaps three or four xAK that are moving for Sorong.j

Some of the TFs over near Morotai might not catch up with Death Star, but they won't be far behind.

Tomorrow will be interesting if KB moves fast and far. After tomorrow, I think the bulk of the Allied shipping will be distant enough from any enemy LBA that the exposure begins to go down quickly.


You should still be fine down those 65 Hellcats. With the previous cull of the KB you know he doesn't have at least a few CV and CVL that he did, and you've added to your flotilla since then. The faster you can get some bases built and move on to do it again the less he'll have in place farther on. Let him rattle bones and bang symbols around the edges of the Tent. He can only get in if he pays the ticket price, and I'm not sure he'll be willing or able to do that this time.

So. The question is now, once the tent is fully pitched, the shows put on, the audience entertained, to what location will the troupe go next? Maybe pick-up a few new hairy attractions in the jungles of Borneo? A lithe trappese artist on the streets of Manila?




Canoerebel -> RE: The Good The Bad & The Indifferent (7/4/2016 11:06:38 AM)

11/17/43

Big Tent: All four days of Big Tent have gone very well, but Day 4 goes much better than Day 3. I was very concerned that KB would charge, making things stressful and messy. But the enemy carriers pulled back just a bit to Aitape. Now I'm nearly certain I'll have enough time to consolidate gains, get airfields operational, do some housework (including possibly replenishing), and prepare to execute a few contested landings. All of these are possible if John doesn't commit KB. And each day he doesn't will make things that much harder for him once Allied airfields get going.

The day opened with an IJN sub taking a shot at a USN carrier and missing (that's two days in a row - yikes!). A IJN CL/DD TF raided near Morotai and sank one ship. And some Japanese LBA sank an xAK and xAP. But that was about it for damage on the day

To counter, USN DDs hit a transport TF hard at Ambon, and naval air followed. There was another encounter that chased away a TF over near Boela. A bunch of enemy LBA strikes ran into Death Star CAP and got chewed up. Today was kind of the mirror image of yesterday, when Allied carrier strikes did the same thing.

Boela, a level 2 port, will fall tomorrow and will get a beefier garrison and USN base force. I'm also going to test Babo with a snap invasion. I'll send more if needed.

SigInt reports division fragments at Namlea and Babo with divisions or fragments heading to Taberfane and Balikpapan. Some of these reports are the same divisions changing destination every day for two, three, four consecutive days.

John is trying to put things together and has landed a few punches, but overall it seems that Big Tent caught him unprepared and has caused some confusion/undertainty.

It was a good turn. If KB loiters another day...well, Big Tent will be hard to stop at that point.

Third Ring: Massive Allied build up in NE Oz. Third Ring is ready to go if and when the carriers and empty transports (lots of those already) come this way.

4EB and SBDs hit Port Moresby fairly effectively. 2EB hit Horn Island less effectively. These raids continue until John puts up a fight.

One reasn for Big Tent was to create a front where 4EB can contribute. I've essentially sat on these for most of 1943. They're ready to go. Bit Tent/DEI is a great place to use them.

[image]local://upfiles/8143/6B8538774BC948C5B2D1643220A0F14F.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/4/2016 11:08:34 AM)

oops, redacted duplicate




JohnDillworth -> RE: The Good The Bad & The Indifferent (7/4/2016 11:38:21 AM)

subs, subs, subs. much greater danger than the KB




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