RE: The Good The Bad & The Indifferent (Full Version)

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JeffroK -> RE: The Good The Bad & The Indifferent (1/1/2017 8:03:19 PM)

I never get lost, except onetime when I visited the Northern Hemisphere [8D]

Went to Kansas City for work, had a day off and caught the bus to Independence Mo.

Did a lot of walking, went to a few Harry Truman sites and then walked to the Santa Fe Museum.

Great Museum, then left and walked towards the "Tornado Church?", got to the intersection on top of the hill and,believing I was looking East, wondered if cities in the USA went on forever.

Took a few minutes to realise I had turned 180deg and was actually looking westwards back at KC and not eastwards into Missouri.

I have a GPS, dont use it in OZ, has gone to NZ and provided comfort as sometimes I like to take the road rarely used. I have 100's of Maps and some Atlas's that are 100 years old. Now I use googlemaps to get the lay of the country




Canoerebel -> RE: The Good The Bad & The Indifferent (1/1/2017 10:33:58 PM)

Regarding China, I've had a general idea of what I plan to do there for a long time, both land war and air war.

I've built Sian to level 7 airfield, partly with the idea of using it to bomb Japan when the right time comes. But China's supply situation can't handled a major, prolonged bombing campaign (I think). So the goal will be to force John to allocate fighters to Japan as soon as possible.

(I think the Allies seriously considered using China airfields in a major way during the war, though eventually scaling that back due to supply.)

On the land war, that depends on developments yet to come.




Lokasenna -> RE: The Good The Bad & The Indifferent (1/2/2017 12:23:32 AM)


quote:

ORIGINAL: Bullwinkle58

quote:

ORIGINAL: Lokasenna

As for Bullwinkle being a circus freak... well, I'm not sure circuses have moose, but maybe. In any case, I'd say that the 29-year-olds who DON'T remember memorizing phone numbers are the weird ones. It's not like they grew up after cell phones became ubiquitous or anything. They should remember the days of dial-up and instant messaging and emailing, too... if they don't, there's something freaky about them. They missed an entire era that they are of the right age to have experienced.


My base-unit "mobile" house phone in the late 80s had phone number memory. A real brick handset. You can see similar models in old Seinfeld eps. Had the retractable antenna you pulled out when answering every call. A 29-YO was a child in the late 80s. I'm talking remembering dozens of numbers from the 60s and 70s. The era of the legendary "little black book" Lotharios had in all the movies. The LBB was the go-to when your "hot date" number collection exceeded the low dozens.

Speaking of dial-up, my first "on-line" experience was across Grounds to the mainframe center to talk to a CDC mini. Rotary dial phone, black-rubber acoustic coupler cups. Teledyne B&W dumb terminal. I thought it was magical. Played the hell out of an ASCII character Star Trek game while I waited for a spot at the card-punch machine to do my COBOL homework. And that was MODERN compared to the 1960s.



Maybe I'm an outlier here, but I had all of my friends' house phones memorized in elementary, middle, and high school. I'm only a year older than your example kiddos here. I'm sure I'm not the only one who memorized numbers though, so I'd say they're the weirdos. I can still remember the ones I called the most (high school girlfriend, college girlfriend, vacation buddy, 4-5 early childhood friends, etc.) as well as our home phone lines and relatives. A lot of those numbers are presumably now out of service or belong to different people.

And yep - I had one of those phones for my "teen line" back in high school. Sort of. It was a late-90s AT&T model, though.

Eff COBOL. It's annoying and it sucks.




Lokasenna -> RE: The Good The Bad & The Indifferent (1/2/2017 12:24:30 AM)

quote:

ORIGINAL: Canoerebel

Regarding China, I've had a general idea of what I plan to do there for a long time, both land war and air war.

I've built Sian to level 7 airfield, partly with the idea of using it to bomb Japan when the right time comes. But China's supply situation can't handled a major, prolonged bombing campaign (I think). So the goal will be to force John to allocate fighters to Japan as soon as possible.

(I think the Allies seriously considered using China airfields in a major way during the war, though eventually scaling that back due to supply.)

On the land war, that depends on developments yet to come.


You might be surprised [;)]. Maybe. It depends on specific numbers. But I should think that you'll be able to bomb about as often as you'd want to anyway (not every day, keep him guessing, etc.).

If the time comes for that, here's a trick: get as many LCUs into the bushes as you can. That way, they'll only eat 1-1.5x supply required and not 3x required, allowing your bases to ship supplies to each other more easily.




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 2:11:34 AM)

3/14/44

Burma: Allies surge forward. Four IJ divisions are in bad shape now (12, 33, 59, 70) with at least one other (18, in good condition) in theater and possibly a sixth at Lashio. Part of the Japanese army's retreat path is severed. John's going to have a tough time cobbling together anew defensive line unless he brings in fresh units and good fighters. That's going to be hard for him to do, I think, when Fun House gets underway.

DEI: The Japanese air force suffers a stringing repulse at Watampone, where 80 good fighters beat up about 100 Franks. A week ago, I thought John's army would move forward rapidly enough to threaten to wipe out the Allied units in Celebes. But thus far no movement dots at all. I reluctantly left Celebes alone in order to send Death Star to the Coral Sea on a mission important enough to overshadow Celebes. Now there's increasing room for hope that both missions are possible.

Fun House: On schedule for March 20 departure date.

[image]local://upfiles/8143/270DD083E7814BF6A0063A3B4E19921D.jpg[/image]




Bullwinkle58 -> RE: The Good The Bad & The Indifferent (1/2/2017 2:38:11 AM)


quote:

ORIGINAL: JeffK

I never get lost, except onetime when I visited the Northern Hemisphere [8D]



My memory of Oz was you just keep the local ocean on the left, go clockwise, and eventually you run across all the cities that matter.




Bullwinkle58 -> RE: The Good The Bad & The Indifferent (1/2/2017 2:41:52 AM)


quote:

ORIGINAL: Lokasenna


Maybe I'm an outlier here, but I had all of my friends' house phones memorized in elementary, middle, and high school. I'm only a year older than your example kiddos here. I'm sure I'm not the only one who memorized numbers though, so I'd say they're the weirdos. I can still remember the ones I called the most (high school girlfriend, college girlfriend, vacation buddy, 4-5 early childhood friends, etc.) as well as our home phone lines and relatives. A lot of those numbers are presumably now out of service or belong to different people.

You are the outlier here. [:'(] I found it faster to ride my banana bike over to their houses than to call and go through the Mom Filter.

And yep - I had one of those phones for my "teen line" back in high school. Sort of. It was a late-90s AT&T model, though.

Pfft. By the late 90s they looked like Star Trek. I'm talking big brick. Rest-it-on-the-couch brick.

Eff COBOL. It's annoying and it sucks.

Especially when you drop the shoebox full of cards.





Reg -> RE: The Good The Bad & The Indifferent (1/2/2017 5:38:24 AM)


<<Deleted>>

Nothing sensitive posted but comment taken down in the interests of staying a neutral observer. [;)]


CR, I think you are doing very well by the way. A very entertaining AAR. [:)]






Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 6:00:16 AM)

For months, I've had a CV TF that on a particular screen shows substantially less aircraft than it really has. All the carriers in this TF were under maximum plane load and none were carrying "invalid" aircraft (like the F4U). So all "looked right." But each time I clicked on the "See All Task Forces" button on the lower left hand side of the screen it underreported this TF.

There were two fighter squadrons on her and both had low fatigue (3 and 5). Their range settings are "0", so I think they were indeed flying CAP.

Today I tested each carrier independently and isolated the troublemaker - USS Olustee (a re-named Essex class). She had 99 aircraft in four squadrons. All aircraft types were eligible. I pulled off one squadron at a time and she still underreported on the button. When she had no squadrons left, I sent a TBF with 9 aircraft (from a CVE). This time she reported "0" aircraft.

I don't think there's any problem with Olustee. I think she's flying normal ops. But the underreporting has me a bit spooked. I'd hate to steam into battle with one carrier not flying ops.

Anyone run into anything like this before?

I'll post a screen or two from a few turns back to show the problem.




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 6:07:34 AM)

The TF in question is 631. This screen shows 177 aircraft. But the TF consists of

CV Olustee: 100
CV Kettle Creek: 76
CVL Independence: 32
CVL Brandywine: 36

There are also a few floatplanes on a BB and CA.

Next I'll post a screenshot of Olustee.

[image]local://upfiles/8143/CB5FEB32854F45A89C7C36EBD8E3A822.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 6:10:03 AM)

Screenshot of Olustee squadrons.

[image]local://upfiles/8143/946EDB88E73F4409960B028E46D94ACA.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 6:17:42 AM)

Like I said, I'm not really worried about this because I think the carrier is operating properly. So I don't mean to generate lots of speculation. If it happens, though, that one of you have seen this before, let me know what if anything you know. :)




BBfanboy -> RE: The Good The Bad & The Indifferent (1/2/2017 6:58:05 AM)

Don't think it is the problem source, but Olustee's "normal" complement is 90 A/C and 10% extra is +9 for a total of 99. Going to 100 as you have means there is a penalty to ops, but it is supposed to just be a bit of fragmentation until you get to 15% over complement (when ops will cease).




Jellicoe -> RE: The Good The Bad & The Indifferent (1/2/2017 7:28:34 AM)

Always a map never a satnav. That way you get to find much more interesting places than the one you were originally planning to visit. Maps are for the curious, satnav for the incurious. The following is a quote by John Buchan about my great uncle Cecil who had explored Papua New Guinea and been one of the first europeans to visit Lhasa at the beginning of the last century. He was killed at Ypres in 1917 commanding an infantry brigade

'He was always slightly lost; therefore he could never be completely lost, whether in Tibet or on a Flanders battlefield. That is perhaps the reason why he was so successful an explorer and so good a soldier. The man who insists on having the next stage neatly outlined before he starts will be unnerved if he can not see his way. Cecil drove on cheerfully into the mist, because he had been there so often before and knew that somewhere on the farther side was clear sky.'




Bearcat2 -> RE: The Good The Bad & The Indifferent (1/2/2017 12:22:42 PM)

My versions of RA do not have a CV Olustee listed.




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 2:15:22 PM)

You do, but she's named Yorktown II or the like.

I renamed my three "-II" Essex class CVs, the first to Olustee, the second to Sumatra and the third to Petersburg (later changed to Ceram, given game developments).

I wish I could rename the various other ships named for "WWII" battles that haven't occurred in my version of WWII: Savo Island, Marcus Island, Tulagi, etc.

But I'm very appreciative of the CVE Wake Island!




BBfanboy -> RE: The Good The Bad & The Indifferent (1/2/2017 2:31:40 PM)

Another thought on the problem with display of aircraft complement - some screens do not update until the turn is run, so making a change and looking at it before hand will not reflect the change. I am not sure if that applies in this case but other screens (like bases showing newly-landed NS or AS) do have this lag.




crsutton -> RE: The Good The Bad & The Indifferent (1/2/2017 2:32:31 PM)


quote:

ORIGINAL: Canoerebel

Regarding China, I've had a general idea of what I plan to do there for a long time, both land war and air war.

I've built Sian to level 7 airfield, partly with the idea of using it to bomb Japan when the right time comes. But China's supply situation can't handled a major, prolonged bombing campaign (I think). So the goal will be to force John to allocate fighters to Japan as soon as possible.

(I think the Allies seriously considered using China airfields in a major way during the war, though eventually scaling that back due to supply.)

On the land war, that depends on developments yet to come.


Well China was in play for the US but supply and political issues put a damper on that. Even more important is that the Allies were having such great success approaching Japan from the Pacific and PI that in the end they just deemed that it was not worth the effort to use China. The relationship between Stillwell, Chaing (Stillwell called him Peanut) and Chennault is well worth reading about. Chennault is looked upon as a hero by many but his effort to undermine Stillwell in China merited a court marshal. A good book on the subject is "Forgotten Ally" by Rana Mitter.




bradfordkay -> RE: The Good The Bad & The Indifferent (1/2/2017 3:28:31 PM)

Do VR squadrons act as normal squadrons when not in a Replenishment TF?




Bearcat2 -> RE: The Good The Bad & The Indifferent (1/2/2017 3:28:44 PM)

FWIW; In my RA game, none of the CV TF's have the correct number of planes on the TF mouse over/TF screen[these numbers are identical]. All of them are off, to the actual number. It doesn't matter if the TF was in combat or not or adding repl or not.




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 3:34:30 PM)

quote:

ORIGINAL: bradfordkay
Do VR squadrons act as normal squadrons when not in a Replenishment TF?



I think so. I typically use VR fighter squadrons as fighters on carriers and haven't ever noticed a problem in that regard. (With rare exceptions, I find that carrier battles are decided on day one, so that maximizing CAP is far more important than having the ability to draw replacements.)




bradfordkay -> RE: The Good The Bad & The Indifferent (1/2/2017 3:57:35 PM)


quote:

ORIGINAL: Canoerebel

quote:

ORIGINAL: bradfordkay
Do VR squadrons act as normal squadrons when not in a Replenishment TF?



I think so. I typically use VR fighter squadrons as fighters on carriers and haven't ever noticed a problem in that regard. (With rare exceptions, I find that carrier battles are decided on day one, so that maximizing CAP is far more important than having the ability to draw replacements.)


Do you change out the pilots or hold hte squadrons back to train them up? I find that the VR pilots are quite substandard compared to regular USN pilots. It would seem that using them as is would just bolster your opponents kill ratio.




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 4:02:40 PM)

I swap out the pilots if there are better ones in reserve. Here are the pilots of VRF-17F (usually based on Olustee). They're very good, though lagging in defensive skills.

[image]local://upfiles/8143/5061EC373E6F41C2A7FE5397E1AD8AB2.jpg[/image]




bradfordkay -> RE: The Good The Bad & The Indifferent (1/2/2017 4:15:22 PM)

Nice... use them for CAP and others with better defensive skills for escort.

BTW: in my last PBEM my three "II" designated carriers became the Constellation, Chesapeake and Manassas. I have yet to need to come up with a fourth name. I also tend to wish that I could rename those CVEs that have been named for battles that have not happened in my game but am not sure if I could come up with enough names for them all!




Jellicoe -> RE: The Good The Bad & The Indifferent (1/2/2017 4:47:02 PM)

I tend to bring forward carrier names, currently have Oriskany, Constellation, Valley Forge and Kitty Hawk in the fleet as well as CA's Chatanooga and Gettysburg




Bullwinkle58 -> RE: The Good The Bad & The Indifferent (1/2/2017 5:19:25 PM)

Mine are boring. Pearl Harbor, Stonewall Jackson, Valley Forge, and (another) Enterprise to replace the first, sunk in the first week of the war.

I have more fun with the cruiser and DD names. A lot of old girlfriends and ex-wives.




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 5:21:42 PM)

What about the USS Angry Moose, USS Playful Moose, and USS Supple Moose.

Moose Class DDs rule the seas!




Bullwinkle58 -> RE: The Good The Bad & The Indifferent (1/2/2017 6:46:06 PM)


quote:

ORIGINAL: Canoerebel

What about the USS Angry Moose, USS Playful Moose, and USS Supple Moose.

Moose Class DDs rule the seas!


USS Moosebrugger (DD-980.) A real, live Spru-can. Unofficial motto "The Moose Is Loose!"





Lokasenna -> RE: The Good The Bad & The Indifferent (1/2/2017 8:13:28 PM)


quote:

ORIGINAL: Canoerebel

For months, I've had a CV TF that on a particular screen shows substantially less aircraft than it really has. All the carriers in this TF were under maximum plane load and none were carrying "invalid" aircraft (like the F4U). So all "looked right." But each time I clicked on the "See All Task Forces" button on the lower left hand side of the screen it underreported this TF.

There were two fighter squadrons on her and both had low fatigue (3 and 5). Their range settings are "0", so I think they were indeed flying CAP.

Today I tested each carrier independently and isolated the troublemaker - USS Olustee (a re-named Essex class). She had 99 aircraft in four squadrons. All aircraft types were eligible. I pulled off one squadron at a time and she still underreported on the button. When she had no squadrons left, I sent a TBF with 9 aircraft (from a CVE). This time she reported "0" aircraft.

I don't think there's any problem with Olustee. I think she's flying normal ops. But the underreporting has me a bit spooked. I'd hate to steam into battle with one carrier not flying ops.

Anyone run into anything like this before?

I'll post a screen or two from a few turns back to show the problem.


I've give it a run of the turn to see if it just needs to recalculate the display.




Canoerebel -> RE: The Good The Bad & The Indifferent (1/2/2017 10:43:12 PM)

We all know that CVs fly half CAP in a base hex but that CVEs fly full CAP. Questions:

1) Do CVEs have to be in a CVE Escort TF to fly full CAP in a base hex?
2) Or can CVEs in a Carrier TF (that only has CVEs, no CVs) fly full CAP?
3) Or, if CVEs are embedded with CVs in a Carrier TF, will the CVEs still fly full CAP?

I think 1) is "no," 3) is "no," and I think, but I'm not sure, that 2) is "yes."




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