Numdydar -> Card play question (2/27/2013 5:03:22 AM)
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I played all of WC1 and loved it. So I got Case Blue and am trying it out. I plyed most of WC1 without using the cards. I find I am doing the same thing with WC2 as well. While I like the concept, 90% of the cards seem totally usless, increase APs (when I played it the units got 31 more AP. Wow, they can more one more hex, yawn), improve recon for a unit, etc. The cards just seem to me as somrthing nice, but can play just fine without them. So I was hopng the nice people here could help me understand where I am going wrong [:)]
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