Warhorse -> RE: Scenario submission format (4/1/2013 9:39:57 PM)
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Hey, This is for MW, but you get the gist, same deal!! Scenario Introduction Style Format For the Modern Wars April 20, 2011 Created by Jason Petho This document serves as a general guideline for filling out the Scenario Information when creating a new scenario for the Modern Wars. Hopefully this will provide some consistency in the future introductions. Scenario files naming convention: Location_Year.bmp Location_Year.org Location_Year.map Location_Year.scn example: As_Suez_1982.bmp As_Suez_1982.org As_Suez_1982.map As_Suez_1982.scn If there are more than one battles in the same location use the following: As_Suez_1_1982.scn As_Suez_2_1982.scn If you have a H2H and AI version of the same scenario, use the following: As_Suez_1982.scn <------- H2H As_Suez_1982_AI.scn <---- AI (Scenario Name) For example; Humbling of the Tank (Designer) Your Full Name (DATE) 6 October, 1973 (INTRODUCTION) [LOCATION]: [PLAY MODE][SCEN TYPE][DESIGNER]: SCENARIO DESCRIPTION [OPTIONAL RULES][SPECIAL DESIGNER NOTES][GAME VERSION] Style: [LOCATION] Hill 132, 20km NW of Suez City, Egypt OR Suez City, Egypt Style: [PLAY MODE] [H2H]-----------------------Defined as Best Played versus Human Opponent [EAST] --------------------Defined as Best Played as EAST [WEST] ------------------Definied as Best Played as WEST [H2H/EAST] ---------------Definied as Best Played vs Human Opponent OR as AXIS [H2H/WEST] -------------Definied as Best Played vs Human Opponent OR as ALLIED Style: [SCN TYPE] [HIS] ----------------------Historical - Extra effort in map/oob and scenario as close to history as possible [HISB]---------------------Historically Based - Scenario based on a particular battle; map and oob can be fictional. [FIC]-----------------------Fictional [WIF]-----------------------What If situation. Style: [DESIGNER] [CSL]---------------------Campaign Series Legion Designer [BB]-----------------------Beta Brigade Member Designer [GD]----------------------Guest Designer [BZ]-----------------------Blitzkrieg H2H Designer [TS]-----------------------Talonsoft Original Style: [SPECIAL DESIGNER NOTES] Desinated space for any special notes regarding your scenario. Style: [OPTIONAL RULES] CODES FOR OPTIONAL RULES within the SPECIAL DESIGNER NOTES [ALL]------------------All Options On [IFM]------------------Indirect Fire by the Map [EFOW]---------------Extreme Fog of War [EA]------------------Extreme Assault [AF]------------------Armour Facing EFfects [CC]-----------------Command Control [VV]------------------Variable Visibility [N IFM]---------------NO Indirect Fire by the Map [N EFOW]---------------NO Extreme Fog of War [N EA]------------------NO Extreme Assault [N AF]------------------NO Armour Facing EFfects [N CC]-----------------NO Command Control [N VV]------------------NO Variable Visibility Example usage: [EFOW:CC:VV]----------USE Extreme FOW, Command Control and Variable Visibility [ALL: N EFOW:N VV]----ALL OPTIONS but NO Extreme Fog of War and NO Variable Visibility [ALL: N EA]--------------ALL OPTIONS but NO Extreme Assault Style: [GAME VERSION] [1.00]------------------This scenario was created for the initial release. Example of a formatted Scenario Introduction: Humbling of the Tank Jason Petho 6 October, 1973 [El Firdan, Suez Canal, Egypt]:[H2H][HIS][CSL]: At 1405 on 6 October, the Egyptian armies opened with a devastating artillery barrage. Nearly 2,000 artillery and mortar pieces, 1,000 tanks, and 1,000 anti-tank guns pounded the Bar-Lev line. Within 15 minutes, the first wave of Egyptian infantry crossed the canal, by-passed the forts, and moved inland to establish defensive positions. With the forts of the Bar-Lev line surrounded and under assault, the Israeli's readied their local tank forces to immediately counterattack and relieve the garrisons. The tactical successes of the 1967 War gave the Israeli's overconfidence in their tank heavy forces... leaving new lessons to be learned. [ALL][NONE][1.00] DO NOT include website links in the description as they will cause the game to crash.
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