erichswafford -> RE: Is single player dead in WitE? (4/7/2014 5:53:05 PM)
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Ok, that sounds like a reasonable work-around. I'll make another try at reaching the coast (as the Soviets were able to do historically) before drawing final conclusions. Thus far, I've been unable to determine exactly how many days of good weather they had in which to get this done, but I suspect it was more than the 7 days they get in the scenario. The problem is that, while it's possible to reach the Baltic coast, it leaves the Soviets horribly overextended. They then get many of their precious mobile units (Tank/Mech Corps) chopped to pieces in the ensuing counterattack. The only way to prevent this is to stop well short of what the Soviets historically accomplished, which is just as unsatisfying. The AI isn't smart enough to realize this, goes all out and subsequently will then lose almost all of their mobile units on Turn 2 as the mud leaves those overextended thrusts isolated and vulnerable to counterattack. I will change the start date as you suggest and see if historical verisimilitude is restored. What I'm afraid of is that it will be too many clear days and the Soviets will become unstoppable. I suppose this is one of the problems associated with week-long turns - which is just a little too long IMHO for a scenario with only operational scope. quote:
ORIGINAL: Joel Billings IIRC, the last time I played this it was possible to cut off Courland on the first turn. That's the key. As for your other question about changing the weather, there is no way to alter the weather table, so the only thing you can do is change the starting date to get another clear turn. The weather table can be edited in WitW.
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