Captain Cruft -> CruftMod (7/12/2013 8:58:18 PM)
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CruftMod I think I have given up on my Axis Aflame project. It's just more work than I can be bothered with. Instead I am thinking of doing a mod of the Grand Campaign which basically just removes annoyances and egregious imbalances with the minimum of work. CruftMod would be based on stock Scenario 1 with the standard map but with stacking limits. I haven't decided whether I want to sort it out to make it playable with PDU Off so for the time being assume PDU On. Here's the putative Changelog. None of it has actually been done yet. I would appreciated comments and particularly suggestions for removing annoyances on the Allied side, which I am really not very familiar with. CruftMod Changelog ------------------ Air:- Reduce ceiling of most planes to 27,000ft Allow ceiling of 35,000ft for designated high altitude planes (4Es, Recon and some fighters) Japan - add a Camera-equipped A6M2 Zero (no bombs) Japan - attach all Dets to parent airgroups Japan - change Rufe and Rex to Floatplane type Japan - change Chitose fighter group at Roi-Namur to equip the A6M2 Japan - de-nerf the Ki-74's bombload Japan - look at de-nerfing the Ki-100 Japan - give the Ki-44-IIb and Ki-44-IIc more useful armament Naval:- Nerf all ship-carried ASW mortars Japan - change all Type 2 depth charges to Mod-2 Type 95 Japan - remove the KB's Replenishment TF from the starting setup and put the ships in port Japan - re-arrange all the initial invasion TFs to remove the slow and short-range ships Japan - remove the capability of AVs to carry and fly floatplanes Japan - remove all aircraft carrying subs, change the ones on map at start to other similar types Japan - change all CS to their CVL counterparts and add to build queue LCUs:- Reduce all aviation support by half Reduce all naval support by half Japan - combine the various SNLFs and Special Base Forces which start split up Bases:- No airfields greater than SPS 5 Economy:- Refineries do not produce supply but require less Oil Light Industry requires more Resources Factory upgrades cost 5,000 supply per point instead of 1,000 - aircraft and engines excepted Allies - reduce free Supply and Fuel at map edges
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