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Fenrisfil -> RE: Limiting race choices for independents (8/5/2013 3:30:04 PM)
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I think if you set Humans to "Can be Normal Empire = No", then that may stop them appearing as independent races (you can still play them as long as they are "playable = yes"). Failing that you can set Humans to "expanding = No", which basically makes the game treat them like the Mechanoids, who don't appear as independent races. I think if you then chose to play as Humans you can still colonise and stuff (unlike an AI race playing non-expanding). I haven't tested either of those but fairly sure if neither of those work it can't be done.
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