Quixote -> RE: A Road Less Travelled (10/12/2013 3:29:16 PM)
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ORIGINAL: desicat Quixote, You started the game in pursuit of auto-victory and continue on that path, yet a while ago you committed to playing beyond a possible auto-victory, did your strategy change or was the quest for auto-victory on the same path as prepping for mid 1943? The destruction of China meets both ends, how does the rest of your expansion square? That's a good question. I'll try to give you a good answer. The easy part - I'd be doing what I'm doing in China whether I was playing for auto-victory or not. Taking China out is good for both lots of points (if you play for them) and for taking away an Allied option for later counterattack (a good thing even if you don't play for points.) Also good for building LCU and pilot experience, two things you don't get by just leaving China alone. The involved part - Tactically, I'd be playing exactly the same way I've been playing, even if I were not going for auto-victory. Strategically, I would have been playing almost the same way I've been playing had I not been trying for auto-victory. The biggest difference in strategy would actually be occurring right about now in an AV vs non-AV game. Going for AV, I'm more or less committed to hold most of what I've taken. In a non-AV game, I may still have taken most of these same areas, but I wouldn't even be considering building them up or defending them strongly. (AV game, I have to hold Calcutta, Luganville, Efate, Ceylon, Fiji, and probably Noumea until '43. Non-AV game, I wouldn't put up more than a token defense for most of them.) Bottom line, you can't go for auto-victory and play exactly the same as you would if you were prepping for mid '43. I'm making sure I get the AV first. (Honestly, even if I don't get the AV I still think I'm in great shape to provide Cannonfodder a substantial challenge in '43 and beyond, it just wouldn't be the same one I'd give him if AV had never been on the table.) Economically, there can be a massive difference between playing for AV and playing to see 1946. I've been trying for a middle ground this game. AV game, Japan doesn't have to worry about banking HI or doing any R&D for planes beyond the Tojo. Non-AV game, completely the opposite. In this game, I do have plenty of Tojos coming, but I've also got a larger pool of HI than 90% of the other AAR'd games I've seen for this point in the war, along with numerous R&D factories for Frank, George, Jill, etc. If I fail to achieve AV, Japan will still not face an early economic collapse.
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