John 3rd -> RE: Playtesting RA 6.0 (9/19/2013 2:45:06 PM)
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ORIGINAL: Cpt Sherwood I found this in an earlier RA thread( over 2 years ago): [QUOTE] So, the air changes. Part 1, and probably the biggest: tweaks for more history-like balance. Well, I have no overall complaints about the air combat model in AE, but I can't help to notice that a number of planes is considerably under/overmodelled, which is particularly easy to notice when they have a counterpart which was notably less successful in IRL. A1)The biggest offender here, in terms of overall importance to the war, is Hellcat. RL: the most successful fighter of the Pacific war, with over two times as many claims as any other Allied fighter, despite debuting in combat significantly later than Corsairs and Lightnings, and better claim-to-loss ratio than other major contenders. AE: Allied players only ever use Hellcats at all because they have no control over production. Corsairs are superior in literally every way past 43/10 (F4U-1A has slightly worse ceiling, but this only matters against A6M5/A6M5b/A6M8, other Japanese aircraft of the period either are better than both or worse than both; on later models Corsair becomes an altitude demon as well). Even the initial F4U-1 model only lacks in service rating and not being carrier-capable, otherwise it is better than F6F-3. Hellcat is also the weakest third-generation Allied fighter in general and does not stack well against, say, Shiden. Solution: +2 MVR across the board to all Hellcat versions. Durability 34 to all Hellcats. -2 MVR acrosss the board to all Corsair versions. Durability 32 to all Corsairs (not only Hellcat, AFAIK, simply carried more armor, better handling in the air = better chances to retain control and survive if the plane gets damaged). As a consolation prise, F4U-1D and F4U-4 will get to carry 3x1000 lb bombs, to reflect their prominence and superior practical payload in ground attack role (this is a bit of a stretch, but as AE generally gives maximum possible payloads anyway, pretty close to normal RL capabilities). A2)Hurricane IIa/b/c. RL: probably the worst second-generation Allied fighter in the theatre. AE: probably the best. See this thread, for example: http://www.matrixgames.com/forums/tm.asp?m=2756276 Solution: DUR -1 acrosss the board, MVR -2 at low altitudes and -3/-4 at high altitudes across the board. As Scen 70 features a reduction in experience for IJNAF pilots, this should not be too unfair to the Allies... Oh, and armor on IId fighter-bomber version should be reduced to 1. Only the most protected aircraft have 2, it wasn't one of them. J1)Ki-49 Donryu sure rocks, beginning from IIa model. There is a strong argument, to which I personally subscribe, that you should build it for the entire war, never using Ki-67s except as torpedo bombers. One must wonder, why IRL this plane never managed to replace the obsolete Ki-21. Solution: Reduce Ki-49 payload to 3x250 kg bombs in all versions. Historically the main complaint about this plane was its underpoweredness, i.e., inability to operate satisfactorily with normal load. Its effective practical load was stated to be below that of Ki-21. Add armor to Ki-21-IIb, because better fuel tank protection and pilot armor was, in fact, installed on all and nearly all, respectively, planes of this modification. Shift Ki-21-IIb production date to 42/8. I'm not sure about this date, actually, because all sources I've found state that this model was put into production somewhere in 1942... This is just so that late availability of Ki-21-IIb won't be too much of an argument for Ki-49. Now when easy things are out of the way... to the most interesting part, IJAAF fighters. But this will have to wait for my next post. [/QUOTE] My biggest problem is that this is about the only place it is stated. Anyone starting a new game and visiting the mod website would never know this. These changes seem to be fatRs only. They never got put into DBB. Symon might be advocating a change in a number of aircraft, and that would be fine as long as there is some documentation. WHERE did you find this? This must have been WAAAAAY back at the beginning. Cannot believe it has been two years! Does it help and/or explain the work? Hellcat is better and Corsair is slightly worse. Want opinions on this...
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