mktours -> RE: Changes in the next public beta now in test (10/5/2013 11:31:25 AM)
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Congratulations to Morvael! [:)] Adding the elements relating to the efficiency of air dropping could make the game more interesting. Personally I am not affected by the forbidding of air dropping of LBs, as I have also played a good game in which we have the house rule of forbidding air dropping of level bombers. The transport planes carried the majority of loads anyway. So I guess with other amendments this new patch would make the GHC stronger than previous patches. But in general, the SHC would still have the upper hand if the two players are well matched. I kind of agree that the key element of the superiority of SHC side is its ability to evacuate industry. And industry is the key for a long term war in this game. So the result of the game is still very likely to be decided in the 1941 offence of GHC; a good opening is still very important for the GHC, and it must keep the initiative throughout the first year. Taking into account of the effects of towns in the combat system is also a great improvement! I hope the bridges could also be added into the game, which would make the game very interesting. In current patches, the MP costs of crossing the river in friendly area is still too high unless having a rail bridge, but the troops don't need a rail bridge, just a bridge is OK, and that was commonly used in the war.
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