New "trigger" request (Full Version)

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invernomuto -> New "trigger" request (10/15/2013 10:27:34 AM)

It would be useful to have a few new "trigger" for scenario creation:
1) unit is detected
2) unit is identified

Bye





Dimitris -> RE: New "trigger" request (10/15/2013 10:34:59 AM)

Added to the ScenEdit running poll.




Maromak -> RE: New "trigger" request (10/15/2013 2:22:45 PM)


quote:

ORIGINAL: invernomuto
It would be useful to have a few new "trigger" for scenario creation:
1) unit is detected
2) unit is identified


Having just finished the first draft of creating my own scenario, I would definitely like to see the 'unit is identified' option. At the moment, it appears the event triggers whether or not the unit has been detected when it crosses a certain boundary etc.




invernomuto -> RE: New "trigger" request (10/15/2013 2:34:09 PM)


quote:

ORIGINAL: Sunburn

Added to the ScenEdit running poll.


Thanks (but unfortunately I've already voted :) )




Primarchx -> RE: New "trigger" request (10/15/2013 8:25:44 PM)

Both good triggers. Unit detection/classification triggers makes intel-gathering missions a lot more challenging (like US SSNs trailing Sov boomers out of Polyarny)...!




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