RE: Bob Flemin's MWIF AARse (Full Version)

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warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 4:27:29 PM)

Turn: May/Jun 1941
Impulse: 1

The Italians use the rest of their surprise points to lower the CW chances of hitting the sub... but to no avail, the sub is destroyed.

[image]local://upfiles/28156/F591E00A58C44646BD9A5038F08B01A5.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 4:33:33 PM)

Turn: May/Jun 1941
Impulse: 1

Not sure what happened there? [&:] The Italian sub didn't get a throw...

Force H continues on its merry way and takes up station in the Italian Coast. The cruisers Southampton and Belfast take up position in the 4 Section as usual.




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 4:40:18 PM)

Turn: May/Jun 1941
Impulse: 1

At last the Royal Navy switch their few radar sets on and actually find a convoy!

The Royal Navy choose a surface combat and despatch the heavy cruisers Cumberland and Berwick to deploy their 8-inchers against the heavily laden convoy...

Its no contest and the convoy is sunk.

[image]local://upfiles/28156/CE2EC790A2FE462AA79D8044379B2C5B.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 5:40:17 PM)

Turn: May/Jun 1941
Impulse: 1

Next the CW continue to take advantage of the lack of German aircraft and launch further Hampden raids against factories in the Ruhr....but both miss this time...

[image]local://upfiles/28156/A23167D681FE405CB5360878AEE6B434.jpg[/image]




brian brian -> RE: Bob Flemin's MWIF AARse (11/23/2013 5:41:54 PM)


quote:

ORIGINAL: warspite1

Turn: May/Jun 1941
Impulse: 1

Not sure what happened there? [&:] The Italian sub didn't get a throw...

Force H continues on its merry way and takes up station in the Italian Coast. The cruisers Southampton and Belfast take up position in the 4 Section as usual.


That's a bit of a puzzle, but I think was correct. Were there Allied Convoy Points in the West Med? They would not have been included in an interception combat, unless activated by a search roll, but that can never happen for Convoy Points in the 0 box unless a NAV or a CV with a long range plane is already present in the 0 box with the convoys, separate from the moving group. Confused yet?

So it looks like the Italians first used 4 surprise points to pick a SUB combat, but there were no convoy points included in the combat. Interception combats of still moving forces are handled differently than regular combats.

The SUB Combat rule states: Losses inflicted by the SUB side can only be taken on convoys (unless someone spends 3 surprise points to inflict them on another target).

So if the Italians had used their remaining 3 surprise points to pick a target, such as a CV, they would have one result to select, which with a 4 factor SUB on the "0-1" targets row, would have been a Damage result. Either way the Italian SUB was generally toast, taking on such a large enemy force with only a single counter. If they had picked a Surface combat first they would have added an Abort result to what the CW had to absorb.


In general in World in Flames, SUBs aren't usually very good at hitting enemy Carriers, which are all presumed to have ASW planes, equipment, and aircrews trained in ASW combat on-board, which is all one of the playability trade-offs the game makes. In the real war, I think a dozen carriers were sunk by submarines, but you generally won't see that in a game of WiF. In WiF, carrier air assets generally drive off enemy SUBs. A SUB can get lucky on the search dice and sink one, but that is rare; usually the SUBs lose such battles at a steady rate.




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 5:59:55 PM)


quote:

ORIGINAL: brian brian


quote:

ORIGINAL: warspite1

Turn: May/Jun 1941
Impulse: 1

Not sure what happened there? [&:] The Italian sub didn't get a throw...

Force H continues on its merry way and takes up station in the Italian Coast. The cruisers Southampton and Belfast take up position in the 4 Section as usual.


That's a bit of a puzzle, but I think was correct. Were there Allied Convoy Points in the West Med? They would not have been included in an interception combat, unless activated by a search roll, but that can never happen for Convoy Points in the 0 box unless a NAV or a CV with a long range plane is already present in the 0 box with the convoys, separate from the moving group. Confused yet?

So it looks like the Italians first used 4 surprise points to pick a SUB combat, but there were no convoy points included in the combat. Interception combats of still moving forces are handled differently than regular combats.

The SUB Combat rule states: Losses inflicted by the SUB side can only be taken on convoys (unless someone spends 3 surprise points to inflict them on another target).

So if the Italians had used their remaining 3 surprise points to pick a target, such as a CV, they would have one result to select, which with a 4 factor SUB on the "0-1" targets row, would have been a Damage result. Either way the Italian SUB was generally toast, taking on such a large enemy force with only a single counter. If they had picked a Surface combat first they would have added an Abort result to what the CW had to absorb.


In general in World in Flames, SUBs aren't usually very good at hitting enemy Carriers, which are all presumed to have ASW planes, equipment, and aircrews trained in ASW combat on-board, which is all one of the playability trade-offs the game makes. In the real war, I think a dozen carriers were sunk by submarines, but you generally won't see that in a game of WiF. In WiF, carrier air assets generally drive off enemy SUBs. A SUB can get lucky on the search dice and sink one, but that is rare; usually the SUBs lose such battles at a steady rate.
warspite1

Okay thanks brian brian - I will see what happens next time that arises.




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 8:59:16 PM)

Turn: May/Jun 1941
Impulse: 3

There is a potential opening for the Italians. There are a number of CW convoys in the Western Mediterranean that are just asking to be destroyed. The trouble is, there is a large RN fleet still unused in Malta. If the Italians lose their fleet then mainland Italy falling will be only a matter of time.

Discretion is the batter part of valour - the RM stay at home...




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 9:08:34 PM)

Turn: May/Jun 1941
Impulse: 3

The Japanese try a ground strike against the fighter west of the their target hex. The Chinese do not contest it, and they were right - the attack had no effect...

The Japanese go for the attack - they just need their luck to change....

[image]local://upfiles/28156/3263EC9C796A4BF7B44BA083619A3584.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 9:16:38 PM)

Turn: May/Jun 1941
Impulse: 3

The Chinese choose the Assault table to try an inflict yet more losses on the Japanese Army.....

...and its disaster! Both Japanese units destroyed for the loss of one cavalry division....


[image]local://upfiles/28156/BC2C07C1448D499392977B104A911949.jpg[/image]




Klydon -> RE: Bob Flemin's MWIF AARse (11/23/2013 9:40:03 PM)

Bad, bad attack there. You essentially went 3-1 on the assault table straight up and the defenders had a division to give up in case of loss while you had a white print infantry and a mech unit. Can't do that type of stuff, especially in China with the new map.

Even on the regular assault table, you have a 60% chance of losing at least 1 unit as the Japanese while having a 30% chance of having the Chinese lose no units, 40% chance to lose 1 unit (the cav) and only a 30% chance of bagging both units.




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 10:00:22 PM)


quote:

ORIGINAL: Klydon

Bad, bad attack there. You essentially went 3-1 on the assault table straight up and the defenders had a division to give up in case of loss while you had a white print infantry and a mech unit. Can't do that type of stuff, especially in China with the new map.

Even on the regular assault table, you have a 60% chance of losing at least 1 unit as the Japanese while having a 30% chance of having the Chinese lose no units, 40% chance to lose 1 unit (the cav) and only a 30% chance of bagging both units.
warspite1

Certainly was - two in a row too. If I had waited - and its likely to be a long turn - I would have had a really good attack going. Japanese forces in the south are pretty much wiped out [:(]




Klydon -> RE: Bob Flemin's MWIF AARse (11/23/2013 10:21:16 PM)

All good. As you mentioned before, this is your first go at this and you have done remarkably well to put together such an entertaining AAR. Mistakes are going to be made for sure, but even very seasoned vets do that with a lot of games.




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 10:30:41 PM)

Turn: May/Jun 1941
Impulse: 4

The US continue their build-up in Hawaii - the V Marine Corps is transferred there.

The Short "Flying Porcupine" Sunderland flies from Malta to help protect the convoys in the Western Mediterranean.

Italy now has an interesting choice - she has two 4-quality fighters in the air, although are on the 0 sea box. Figuring there is not much to lose, the Italians try and initiate combat, but unfortunately for them the CW refuse.

This has worked out badly for the CW as in choosing to refuse combat, all units have had to withdraw....




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 10:37:21 PM)

Turn: May/Jun 1941
Impulse: 4

The turn continues to go less than brilliantly for the CW - a Hampden flies to Essen but once again fails to record a hit.

But for the Chinese, the march to the sea is on again! The Japanese are in all sorts of trouble in the south now...


[image]local://upfiles/28156/961E2E5DA8114DB7A16B2330AA01691C.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/23/2013 10:49:11 PM)

Turn: May/Jun 1941
Impulse: 5

Having removed the CW from the Western Med, the Italians put a convoy in that sea zone to transport the Sardinian resource.

The Japanese transport more troops to China - but will they be in time to save the southern front?

Meanwhile, the Japanese divert troops to the Central sector and try a ground strike south of Ichang. Neither aircraft hit home...

The attack cannot be continued. In the south, in a bid to save the bomber north of Canton, the Japanese manage to get two divisions on the hex. Will it be enough?

[image]local://upfiles/28156/BF2226AF28DB485885A822CB4096B85E.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 10:57:19 AM)

Turn: May/Jun 1941
Impulse: 6

Back to the Allies now. The Mediterranean Fleet sails for the Eastern Med to take up shore bombardment positions for the forthcoming attack on Tripoli. While in China, the Chinese army continue south toward Canton.




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 11:03:20 AM)

Turn: May/Jun 1941
Impulse: 6

China cannot get decent odds on the two divisions and so, learning from the Japanese mistakes, decides to cancel the attack. The British also cancel their attack on Tripoli as they can only get a 2:1.

[image]local://upfiles/28156/7F9838B32EE94729A177B4AAAAFA9FD5.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 11:10:43 AM)

Turn: May/Jun 1941
Impulse: 7

The turn ends at its on to Impulse 7 (Axis). The Japanese land more reinforcements in southern China to try and save the front from total collapse.

[image]local://upfiles/28156/EF5CB6D117EA4FA08166688DBFD41B91.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 11:27:19 AM)

Turn: May/Jun 1941
Impulse: 8

The Axis turn peters out once more - The Germans cannot declare war on the Soviets due to the Garrison requirements, the Japanese just cannot get decent odds against the Chinese, and the Italians are just hanging on.

For the Allies, only the CW launch any kind of action as that will give a modifier to the dice in trying to end the turn, but still give them the opportunity to try and attack Tripoli.

To this end, the British 2nd Infantry Corps is landed east of the Libyan capital.

[image]local://upfiles/28156/17F526D81665453DAF61E00F8819F1E1.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 11:34:16 AM)

Turn: May/Jun 1941
Impulse: 8

The odds are not great but the CW has divisions to take losses and so they decide to go for the attack [sm=innocent0001.gif]

Shore bombardment is provided by HM Ships Warspite, Ramillies, Hood and Norfolk in order to take the combat up to 4:1. Wavell also adds HQ support. No surprises - the Italians choose the Assault table.

Its a 9 - The Italian lost one unit and all CW units are disorganised. Well that could have been a whole lot worse.





warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 11:42:29 AM)

Turn: May/Jun 1941
Impulse: 9

The turn does not end and its back to the Axis, but once again there is little they can do other than to keep pushing units east.

Turn: May/Jun 1941
Impulse: 11

The CW push units toward Tripoli but otherwise its a quiet turn.

And the turn ends...




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 11:48:28 AM)

Turn: May/Jun 1941
Impulse: End of Turn

More partisans arrive in India and France.... [:@]

US Entry

America chooses to send resources to China and provide escorts on the East Coast. This pushes the tension pools up nicely [:)]

[image]local://upfiles/28156/926646B2E04C4931A64DFF8E9CD338C8.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 12:01:16 PM)

Turn: May/Jun 1941
Impulse: End of Turn

Production

Germany:

2 x Infantry
Armour HQ
2 x Pilot
2 x Land Air
Garrison

Italy:
Submarine
Infantry

Japan:
Infantry
Carrier
Battleship
2 x Carrier Air
2 x Pilots












warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 12:07:45 PM)

Turn: May/Jun 1941
Impulse: End of Turn

Production

Vichy France:
Teritorial

China:

Infantry
Anti-Aircraft

Commonwealth:
Transport
Naval Construction
Naval Air
Land Air
2 x Pilot
Garrison

USA:
Pilot
Carrier Air
Carrier
Infantry
Transport

USSR:
Armour
Garrison
Pilot
Land Air
Eng Div













warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 12:13:22 PM)

Turn: Jul/Aug 1941
Impulse: Reinforcement

Commonwealth:

Mosquito, KGV, Anson, Anti-Tank, Canadian Infantry and a Convoy Point

USA:

Submarine

USSR:

Pe-3 fighter, Armour and Infantry Division





warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 12:19:22 PM)

Turn: Jul/Aug 1941
Impulse: Reinforcement

Germany:

Bulgarian Militia, FW Condor, He-100 fighter, 2 x Infantry

Italy:

Sparviero Nav Air and a repaired cruiser

Japan:

Sub in the Construction Pool, Siam Militia, Yamato and 2 x cruisers.




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 2:53:51 PM)

Turn: Jul/Aug 1941
Impulse: Initiative and Weather

The Allies win the initiative and will go first. The weather is fine everywhere except the Northern Monsoon (which is rain).

The Mediterranean Fleet heads for the Eastern Mediterranean and a submarine takes up station in the Western Med. The British fly their Sunderland to the area and the Italians respond with two fighters and a SM79... advantage Italians I think...

Fortunately the two sides fail to find each other...


[image]local://upfiles/28156/0A253347D45F4099B7424FBF8A2B1C23.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 3:13:17 PM)

Turn: Jul/Aug 1941
Impulse: 1

The weather in southern China makes movement impossible without units being disorganised, but in Libya the CW press ahead with the Battle for Tripoli. Once again the Royal Navy are on hand to raise the combat column [:)]. Wavell does not bother with HQ support.

The Italians choose the Assault table.....

... and Tripoli falls to the Commonwealth at a cost of one unit and half disorganised.


[image]local://upfiles/28156/30D098456BB84BBEBA2B917E43B798B5.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 3:20:51 PM)

Turn: Jul/Aug 1941
Impulse: 2

In the Western Med the CW find the Italians. They choose the 0 sea box section to fight in.

[image]local://upfiles/28156/C055FA84DC6F4CE9BDD4C24E17A2B5C3.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse (11/24/2013 3:25:27 PM)

Turn: Jul/Aug 1941
Impulse: 2

The CW use their surprise to choose a submarine attack and to decrease the enemy combat column by 3.

The Merchant vessel is aborted. The Italians could do without further losses and withdraw from the area.




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