histgamer -> RE: No AI? (11/8/2013 8:29:34 AM)
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They announced awhile ago the initial release would be without an AI. I don't get you're outrage, it wasn't a secret the game wouldn't have an AI at launch. quote:
ORIGINAL: Lützow That's a joke, huh? Spending 10 years on development and in the end deliver MWIF without computer opponents. Even an AI can never be as good as human players, I had appreciated it for learning purpose. So what do I get here for almost € 100,-, a slightly enhanced version of the vassal module with a butt-ugly (2006 vista style) UI? In comparison the 2007 classic version of the boardgame would take me € 80,- and the deluxe one € 160,-. Instead of announcing that MWIF has no AI at initial release, you should be sincere and tell that it was simply too complex and even you eventually deliver one, it will feel like EiA reloaded. Sorry for the harsh words, but for me this is a huge letdown.
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