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Shannon V. OKeets -> RE: failure to connect port 4444 (11/12/2013 8:52:45 PM)
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quote:
ORIGINAL: vonpaul Hi, i get the error 'Failed to connect to 50.56.225.37 port 4444' when connecting to the private forum. I also don't seem to be able to host on multiplayer. Does a port need to be forwarded? This appears in at least one instance that I know of. I'm working on fixing that one instance. If you are playing a NetPlay game, and then decide to restore a different NetPlay game, everything seems to go well, but one of the players will get the message that you reported. My solution is to trap this situation and display a warning message to the players that you have to exit the program (MWIF) and then restart the program to restore a NetPlay game. The technical problem is that MWIF uses two of the Matrix servers to start or restore a NetPlay game. The first server supports the NetPlay forum, where players post seeking opponent requests and chat with each other. The second server is used for actually playing the game, with both computers sending and receiving GRLs (Game Record Logs). Being logged into the first server is necessary to restore a saved NetPlay game. But the players are logged into the second server if they had just been playing a NetPlay game. Things gets tricky are that point. Rather than try to work out all the technical issues, I decided to simply ask players to exit and then restart the game. That only takes a few seconds and guarantees that there won't be lingering effects from the previous game. --- Now this may not be the circumstances under which you see this message. If it appears under other conditions, please let me know what they are so I can better investigate the problem.
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