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bo -> RE: Next elections, remember the shipping eh (11/10/2013 5:56:44 PM)
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quote:
ORIGINAL: Scott_WAR quote:
ORIGINAL: bo quote:
ORIGINAL: Scott_WAR While what you are saying is true......there is definitely some blame to be shared. First off, in a discussion a while back it was revealed that typically,...the longer the development time for a game the higher the price. Which is fine until you have a game where one developer takes the better part of a decade to code the game,...when a regular size team could have done it in a fraction of the time. Then charging us a ridiculous amount of money for the game. THEN adding more to the cost by FORCING players to buy books, which aren't needed AT ALL. Most of us have no problem paying a higher price for a game that we would not get otherwise, no matter the size of the dev team or time it took, we understand its a semi-niche market and the profit margins are smaller, so to make it worth the time you have to charge a certain price.......and I am sure the same would hold true cWIF, for me it would.......but for many of us,..forcing us to spend so much more on books we neither need nor want is just a step too far. On the bright side,...this is just one game.......thankfully its not something that will become a trend (such as DLC etc) and as such isn't that big of a deal. Hi Scott I am going to have to disagree with you on the this programming team you might be talking about, and who might they be? Gary Grigsby and company, who? I have no idea what the contract reads between Steve and Matrix or how the two of them came together. I have posted before several years ago about how Steve might have some help avaialble to him other than just beta testers who are really not programmer or at least I am not. Did you ever consider that maybe Matrix spoke to other programmers or developers before they settled on Steve? Just maybe no programmer wanted to take on this conversion from the board game to the computer and who could blame them. I have the game on my computer for over a year beta testing it. The game is brilliantly done IMHO. Remember this is not a made up out of my head game WITP, Eastern front, Civil war 2 Strategic command Panzer corp, on and on [not knocking these games, all decent games] This computer game is a true step by step conversion from the board game, and Steve has to put on a computer what board game players must know what has to be there, no deviations. The game plays smoothly thanks to Steve but good lord the rules are mind boggling that have to be entered into computer language. In conclusion If it were not for Steve and Matrix there would be no computer World in Flames. Bo Yes, there are a few games out there that are step by step conversions of real life board games, and some of those games cost a lot for the real life tabletop versions,.....yet somehow all of those PC conversions managed to be released without costing as much and not requiring buying books that are completely unnecessary. But again,...its not the actual cost of the game itself,...but the inflated cost of having to pay for 3 books that I do not want nor need. Ok I have no problem with what your saying here on this post, beings a beta tester here I do not know whether to agree with you or not [sm=sign0006.gif] maybe for me [:D] I was just not in your corner about how some imaginary team could have done this much quicker and at less cost to the customer. NP. Bo
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