EricLarsen -> Why wait? (1/22/2003 4:25:15 AM)
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Originally posted by dragoniv [B]I don't colonize until the fusion age--waaaay too important to build two extra scouts and nail down all the wisdom artifacts you can possible obtain in the first age. By the time the fusion age sets in, I've got 10-20 resource planets and lots of places to start colonies--but by this time, the game is largely won. Most, if not all the computer players are stuck in the atomic or fusion ages, due to the lack of wisdom artifacts. The trick is not getting too involved in battles early on with your competition. Fight them when you're an age or two above them in technology--it's much more fun, and far less costly. [/B] dragoniv, I actually will start colonizing before I leave the atomic age. I find that getting some good colonies going early really helps for production and research purposes and the earlier I get colonies going the better. I usually wait until I've exhausted the open star systems as getting as many easter eggs in the early easter egg hunt is crucial, but as soon as I've bordered up to my competition and before I get to know them I pull back a scout and pull off 2 components and then start colonizing. I always go with the selection of type 1 or 2 worlds that are huge to see if I've got some good big choices early on that will grow nice and big. Personally I like mixing it up with the aliens when we're fairly even as there's more challenge to the battles. Since the AI always sends out 1 raiding ship I've gotten quite good at creating 2-ship task forces (1 big & 1 small) to go out and protect my star systems that are being raided by aliens. That way I can evaluate their tech and live to tell about it and reduce their starship numbers. Plus you never know what artifacts they might be carrying around that you can pick up.:p Eric Larsen GO RAIDERS!
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