AngryDeemon1 and RObW at Khalkin Ghol (Full Version)

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AngryDeemon1 -> AngryDeemon1 and RObW at Khalkin Ghol (1/22/2003 3:03:37 AM)

Its July 1942 on the Russian Front. Fascist Imperialist pigdog Nazi Invaders are stomping all across Russia in Uncountable hoards, and although the Red Army has anihilated the whole Nazi Tank park twice (according to official reports) they still somehow managed to get an armoured force together in order to attack in my sector of the front.


GE vs USSR

2200 points
300 artillery




RobW -> (1/22/2003 3:40:07 PM)

AngryDeemon1 - you have set the map as USSR vs USSR! Am happy to continue this scenario if you like or you can restart with GE vs USSR - entirley up to you.
RobW




AngryDeemon1 -> (1/22/2003 8:31:55 PM)

UGH my streak in Messing up a set up continues:):rolleyes: . This is the third game in a row I am setting up for a second time. Ill have the new setup up in a few.




AngryDeemon1 -> (1/22/2003 8:42:23 PM)

Heres the REAL setup^)




RobW -> (1/22/2003 9:04:29 PM)

Will do my purchasing when I get 5 min (usually about all it takes)!!! I am at work at the mo so maybe a couple of hours before I can spend time on it. Any suggestions/thoughts on how I should approach it - I know we are opposition but I did ask for help ;) !

RobW




AngryDeemon1 -> (1/22/2003 9:15:17 PM)

I doubt youll need any help with me:) Personally I would suggest Lots and lots of stuGs. This is so I can play tag with them. (45mm tag that is). Sereously I would suggest a balanced force, both games ive won were because my opponent concentrated too much on one type of unit (Aforementioned StuGs). Oh and watch out for partisans. The woods are crawling with them.




RobW -> (1/22/2003 9:17:06 PM)

thanks - I will post by zip file later.....




RobW -> (1/23/2003 4:02:46 PM)

Hmmmmm, maybe its me but the Germans don't get much scope for 2k points! Well, have bitten the bullet, made my purchases and dispositions.....

Come ze enemies of ze fatherland - your dayz are numbered - prepare to go to vodka soaked HELL!




RobW -> (1/23/2003 4:03:20 PM)

Ahhhhh zis fangled technology - here ist das zip file bitte




AngryDeemon1 -> (1/23/2003 9:21:50 PM)

As the Battle Starts of German Nebelwerfers fire a withering barage of rockets into the empty woods managing to kill 8 nature hickers and two bird watchers.

Russian Arty Pounds the road in anticipation of our advance down it. BA-10 Discover Sereously surpressed STUGs and a gun halftrack down Same Road. Two StuGs are killed by BA-10s. Though with the amount of ACs I have there all four should have been wreckage.

Russian Artillery makes itself known at the end of the turn as that Gun Halftrack is hit by a "105mm round".




RobW -> (1/23/2003 10:49:58 PM)

hmmmmmm, guess my starting positions were not the best! Will try to make a turn before tomorrow morning!
RobW




AngryDeemon1 -> (1/24/2003 2:10:09 AM)

Yeah i was suprised to see your StuGs arrayed on the road in such a nice position two. Even more suprising that I didnt find any infantry covering them. I think my BA-10s will enjoy playing tag with your Shturmartilerie, especially since theyre set up so that shooting at one gives another op fire from behind. Without infantry i generally trade 3 BAs for two StuGs in such circumstances:)




RobW -> (1/24/2003 3:16:38 PM)

Ach, das pesky BA-10s, just as das Stugs were about to go for a tramp in ze woods (poor tramp) they are caught napping. Luckily I exact revenge taking out 3 of the **** things in the south and 1 in the center.

Center VHs are mine, all mine, keep your grubby hands of them **** commies

Now all I need to do is bring in my trusty pest control to wipe out those BA-10s.....




AngryDeemon1 -> (1/24/2003 8:53:47 PM)

You sent me the wrong save.
The game asks me to enter the GERMAN password.

Guess a couple of those 105 shells hit the German HQ tent:):D :cool:




RobW -> (1/24/2003 8:56:30 PM)

das technoligy ist kaput - I will have to reply the turn - get back to you in a bit (sorry but as at work may be after the weekend!)




AngryDeemon1 -> (1/24/2003 8:58:18 PM)

No problem. We Understand the German General Staff's desire to consume large quantities of Shnapps over the weekend:)




RobW -> (1/27/2003 3:34:30 PM)

Ach so, ze schnapps certainly hit ze spot - just like a Stug aimed at ze pesky Commie tanks.....


My forces are attched - your move Ivan




AngryDeemon1 -> (1/27/2003 10:46:38 PM)

I kill a StuG, GunHalftrack and some infantry. in the North my BA-10s retreat from an ill thought out ambush. nothing else happening




RobW -> (1/27/2003 10:48:36 PM)

[QUOTE]Originally posted by AngryDeemon1
[B]in the North my BA-10s retreat from an ill thought out ambush. nothing else happening [/B][/QUOTE]

is that your ambush was ill thought out or mine? Will try play now but am at work - will probably in the morning (or maybe tonight if I called from work at some rediculous time!)
RoBW




AngryDeemon1 -> (1/27/2003 10:58:19 PM)

Mine those BA-10s in the North were supposed to be waiting in ambush for anything come that way. Unfortunatly they are all visible from that little hill your StuGs are on.




RobW -> (1/27/2003 10:59:18 PM)

yes but that means my stugs are visible and you can bring something bigger up to dislodge them I guess




AngryDeemon1 -> (1/27/2003 11:00:33 PM)

Dont have anythig heavier than a 45mm:) if you wait a couple of Years, I should have som ISUs coming my way:)




RobW -> (1/27/2003 11:01:27 PM)

ok, so fairly even - guess your infantry could dispatch a stug if they get close enough - will make my move later




RobW -> (1/28/2003 3:44:03 PM)

Not a lot happened - the USSR breakthrough in the center is still a threat as is the swarm of BA-02's in the south. I am hoping this turn I can stop these. I am still missing his infantry. I routed 1 MG in the center but that is all I have seen. The north is pretty secure at the moment with my StuGs taking out 3 of his BA-02's.

No just where did I ask my paratroopers to land?

RobW




AngryDeemon1 -> (1/28/2003 8:28:01 PM)

Up North My armoured car troop retreats into the woods. There the drivers get out of their cars and moon the German StuG drivers calling them "Helga-loving cowards" and daring them to come into the forest.

In the middle halftracks and infantry meet up with Armoured Car Group "Center" Death results.

In the South a pissed of AC mechanic, angry at having his car (on which he worked for the last 3 months putting in a turbocharged engine) blown out from under him y a StuG, attacks that StuG with a bottle of Vodka and destroys it. AC get 5 hits on another StuG but fail to kill it. Arty is caled in.




AngryDeemon1 -> (1/29/2003 10:14:19 AM)

Bump




RobW -> (1/29/2003 7:48:03 PM)

Hmmmmmm, only just seen that those pesky ruskies attacked. Will attempt to make contact with my troops soo and get them to do something useful for a change




RobW -> (1/29/2003 8:09:34 PM)

Drat ze's pesky BA-02s. I must get more **** ratcatchers next time... Post is here....

North, not a lot

Middle, not a lot,

South, destroyed a solitary BA-02!

Hmmmmmmmm, I need a bit of luck soon and preferably good luck!




RobW -> (1/29/2003 8:10:56 PM)

here is the file




AngryDeemon1 -> (1/29/2003 9:05:30 PM)

In the North and Center nothing Happens.

In The south two Rifle squads are machinegunned like dogs for trying to steal turnips from the local Kolhoz. A MG34 is also killed. A Ba-10 takes out a flaktruck while its brothers kill a stuG. 1 ba10 is lost to a StuG in overwatch. a StuG is killed by indirect arty fire.

here is your turn.




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