Hex ID (Full Version)

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FJeff -> Hex ID (12/1/2013 12:46:24 AM)

Several forms reference the hex location by x,y numbers. How can I identify a hex's ID?




Shannon V. OKeets -> RE: Hex ID (12/1/2013 2:13:41 AM)


quote:

ORIGINAL: FJeff

Several forms reference the hex location by x,y numbers. How can I identify a hex's ID?

On the Main form, when the cursor is over a hex, the program displays the hex row (Y) and column (X) numbers. It will also show the name of the hex if the hex has a name (e.g., a city).




FJeff -> RE: Hex ID (12/1/2013 12:57:50 PM)

Ah, so it does if you expand it even more. thanks.




Shannon V. OKeets -> RE: Hex ID (12/1/2013 5:35:08 PM)


quote:

ORIGINAL: FJeff

Ah, so it does if you expand it even more. thanks.

"Expand it even more"? That makes me nervous.

Do you have the Windows font size as small (100%)?

The Main form on your monitor should look like the one shown on page 163 of the Players Manual 1; [but without the bottom line about TO, AO, and LR, which is there by mistake, because I was testing the AI Opponent when I took the screenshot].




FJeff -> RE: Hex ID (12/1/2013 7:08:39 PM)

I had the detail map up to the bottom of the phase description, missing the last two lines. It would be fine if it were always on top and movable. I don't like giving up that much of my screen beside it.




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