Klydon -> RE: MWif and Where I'm at... (12/15/2013 1:38:07 PM)
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A few points from my long, long tenure at computer gaming (and board gaming for that matter). I know a lot of people here also have been involved in this stuff for a long time as well, but maybe some reminders are needed. First, board games absolutely had errata. I know because I caused some of it. Pearl Harbor was a game from GDW we played quite a bit back in the day simply because it was a good grand strategic game of the Pacific (and well, the only one). I came up with a way to invade Pearl Harbor as the Japanese with a 66% chance of success and no real downside. At a convention upon hearing this, GDW comment was "Oh, we can't have that" and they changed some rules as they had not seen how it could be done. (It needed to be done or just start every game with a die roll and only play it if the Japanese player missed on his 66% chance). With the advent of message boards, it is far easier for producers of table top games to get the latest version of their rules out that do include errata and changes from the original. (I have a game or two that was pretty bad with one having corrections to 20 different cards). Secondly, while people remember the "good old days" of computer gaming where programs are a tiny fraction of the size they are now and written specifically for 1 platform, then yeah, they are going to be relatively bug free in most cases. Games may be ported for other systems, but when a programmer sat down to do a game for a Commodore 64, all Commodore 64's were the same. Makes it far easier when it comes to bugs. These days, trying to program a game for the PC market is just an absolute nightmare when you take into consideration there are generally at least 3 operating systems you have to contend with and pretty close to an infinite amount of hardware combinations. Even console games, which are a throw back to the old days of programming for 1 specific system, are subject to needing to be patched, etc and are rarely bug free. I have no idea of how many titles I have bought over the years, but its easily in the 100's. I have found Matrix to be above average when it comes to running their stuff and their support is good. Their staff is very interactive on the boards which, trust me, you rarely see anymore. You want an example of something else, perhaps try a Ubi-Soft product and/or go check their boards and see what their customers think of them. For the poster that said Civ III ran great when it came out, I disagree. It wasn't as big of a mess as Civ 4 or 5 was, but it had its own issues and went through several patches. One of the reasons Civ 3 is still even a blip on the radar screen is because of the modding community prolonged the life of the product. Having been heavily involved in some of these modding efforts, I can tell you there are still unresolved bugs that will apparently never be fixed that will crash the game out if they come up. Most players know about them and avoid them so they don't come up. There is also a bug or two that the game will continue to play, but again, there is some in game issue.
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