RE: Bob Flemin's MWIF AARse II The Sequel (Full Version)

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Walker84 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 10:53:52 AM)

The French did well to hang on until the bad weather kicked in, but its surely only a matter of time now... Do you think that the aggressive defence mounted at the outset (a la Dyle Plan) played a part in delaying the German offensive on Paris or were other factors involved in knocking the German off their stride?




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 11:03:54 AM)

Jan/Feb 1941
Impulse: 1

The Germans shape up to attack the 5th Infantry Corps southwest of Paris, while the Japanese go for Kweillin.

The French take a chance and bring their Breguet bomber to the hex. The Germans respond with two fighters

Round 1

11 (DC) No effect
13 (DA) The French bomber is aborted.




[image]local://upfiles/28156/962C214C4FAF4947A8F9CF8976B961B0.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 11:06:58 AM)


quote:

ORIGINAL: Walker84

The French did well to hang on until the bad weather kicked in, but its surely only a matter of time now... Do you think that the aggressive defence mounted at the outset (a la Dyle Plan) played a part in delaying the German offensive on Paris or were other factors involved in knocking the German off their stride?
warspite1

Fact is I mucked up the German attack by trying to take out Holland and Belgium at the same time. THAT is a no-no.

That enabled a forward defence by the Anglo-French, with a large CW contingent in Belgium.

Given that poor German decision (and the air battle results) I think the Germans have done well to get to where they are now. Paris could take some time to fall yet too!




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 11:11:13 AM)

Jan/Feb 1941
Impulse: 1

Onto the combat resolution. In Kweillin its a 5:1 no modifiers on the Assault table and so the Japanese are feeling confident they can take the city and really open up the south of the country...

...a 6 is rolled, which destroys the Chinese defender for no loss.

[image]local://upfiles/28156/0ED41DADE53249729BA86055B66F9788.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 11:14:10 AM)

Jan/Feb 1941
Impulse: 1

To France now and its a 5:1 no modifier on the Blitzkrieg table...

....its another 6 and a breakthrough for the Germans.

[image]local://upfiles/28156/F8CE5C11963643719D3BF040A20E111D.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 11:19:19 AM)

Jan/Feb 1941
Impulse: 1

So at the end of the Impulse Paris is completely surrounded

[image]local://upfiles/28156/6DC0476BBD5A4552A89AB3755344D0A3.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 11:21:42 AM)

Jan/Feb 1941
Impulse: 1

While in China, the Chinese are looking somewhat thin on the ground in the south of the country...

[image]local://upfiles/28156/CF9DACD812A342859B6CF388109AF909.jpg[/image]




Klydon -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 1:39:28 PM)


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Walker84

The French did well to hang on until the bad weather kicked in, but its surely only a matter of time now... Do you think that the aggressive defence mounted at the outset (a la Dyle Plan) played a part in delaying the German offensive on Paris or were other factors involved in knocking the German off their stride?
warspite1

Fact is I mucked up the German attack by trying to take out Holland and Belgium at the same time. THAT is a no-no.

That enabled a forward defence by the Anglo-French, with a large CW contingent in Belgium.

Given that poor German decision (and the air battle results) I think the Germans have done well to get to where they are now. Paris could take some time to fall yet too!



I think the turn where Warspite burned the O-chit and didn't double any units on the attack is the only reason why France is still around. He had 3 attacks that turn and all miscarried. If he had doubled the units involved, those three combats would have been far different including the likely loss of Gort. The German units would not have been disorganized and the French would be out quite a few units.

It is all good as these early games are a learning fest for those of us trying to get our feet wet with the "modern" game. For me, the Italians have been "winning" battles in the Med, but I don't have a lot of Italian fleet left.




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 3:24:38 PM)

Jan/Feb 1941
Impulse: 3

The Allies spend the turn getting into position for future operations - the CW thinking about the Med and China trying to survive. The Soviets start to move into position to attack the Finns but I accidentally fail to cancel an attack at 1:2 [8|]. Fortunately only one Soviet division is lost...




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 3:28:08 PM)

Jan/Feb 1941
Impulse: 7

The turn moves on - the Germans align Bulgaria and the Japanese align Siam.




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 3:39:57 PM)

Jan/Feb 1941
Impulse: 7

Its raining in France. That's -1 on the combat, but the Germans are impatient to end the war in the west...

The Luftwaffe pile in with 3 Stukas. The French respond with their only fighter that can reach - the MS406, and the Germans counter with two Me-109.

The Luftwaffe has a 2.5 advantage over the French air force...

Round 1

5 (AA) The French abort the German front fighter
15 (DX) The MS406 is destroyed (pilot survived) bringing the air battle to a swift conclusion.





[image]local://upfiles/28156/A268D418ED4843B58A8C1BB0800C25C5.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 3:43:57 PM)

Jan/Feb 1941
Impulse: 7

The French AA opens up - not sure what happened there..

The massed ranks of Ju-87 Stukas swarm over the French capital - and hit just one unit..

[image]local://upfiles/28156/D2C8A77E07124AF39B57A3A447979033.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 3:55:32 PM)

Jan/Feb 1941
Impulse: 7

So its the big one Part Deux.

Billotte attempts HQ Support, von Bock does the same. Billotte fails, but von Bock works, meaning odds of 5:1 no modifier on the Assault table.

Its a 2!! Nightmare for the Germans who are all disorganised. There is one loss each.

[image]local://upfiles/28156/70234035DAF546AC8E0C6F11F4E2F7E4.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 4:12:27 PM)

Jan/Feb 1941
Impulse: 10

And the turn comes to an end.

The Communists get another Partisan - and this goes into Shanghai....

The Americans put a Marine corps and a Mariner Nav Air onto some little island by the name of Midway....




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 4:19:08 PM)

Jan/Feb 1941
Production

Germany:
Infantry
Armour HQ
2 x Land Air
Fighter
Scharnhorst
2 x Pilot
Admiral Scheer

Italy:
Fighter
Pilot
Submarine

Japan:
Chitose
Chiyoda
Infantry HQ
Infantry
Carrier Air




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 4:24:32 PM)

Jan/Feb 1941
Production

China:
Infantry
Militia

CW:
Infantry
Nigeria
Mauritius
2 x Fighter
Pilot
Field Art
Infantry Div

France:
2 x Infantry
Infantry Div

USA:
Essex-class carrier
New Jersey
Denver
Carrier Air

USSR:
Infantry
Infantry HQ
2 x Pilot
2 x Fighter





warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 4:28:06 PM)

Mar/Apr 1941
Reinforcement

Germany:
Budapest Militia
Sofia Militia
Me-109
Ju-88
Guderian
Gneisenau
Prinz Eugen

Italy:
Nothing

Japan:
AMPH, Musashi and Junyo enter the Construction Pool
Bangkok Militia




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 4:33:24 PM)

Mar/Apr 1941
Reinforcement

China:
Fighter
Infantry
Anti-Tank
Communist Militia

CW:
Implacable has entered the Construction Pool
Beaufighter
Indomitable
Infantry

France:
MB 152
2 x Infantry

USA:
San Juan enters the Construction Pool
Maryland Bomber
AMPH

USSR:
Fighter
Armour
Motorised
Mountain




WarHunter -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 5:02:16 PM)


quote:

ORIGINAL: warspite1
Jan/Feb 1941
Impulse: 7
The French AA opens up - not sure what happened there..
The massed ranks of Ju-87 Stukas swarm over the French capital - and hit just one unit..


Maybe the Stuka's were giving sight seeing tours of Paris. [sm=happy0005.gif]

Good going in China!




Orm -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 5:34:49 PM)


quote:

ORIGINAL: warspite1

Nov/Dec 1940
Production

Germany:
2 x Fighter
2 x Nav Air
2 x Pilot
Lutzow

Italy:
Impero
Light Cruiser

Japan:
Hiyo
Ryuho
Agano
2 x Pilot
Engineer Div
2 x CP






Germany build naval air and ships but as I understand it they will be at war with USSR in just a couple of turns. Shouldn't they already have begun gearing for that campaign that surely is in its final planning step. Have I missed something? [&:]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 5:41:23 PM)


quote:

ORIGINAL: Orm


quote:

ORIGINAL: warspite1

Nov/Dec 1940
Production

Germany:
2 x Fighter
2 x Nav Air
2 x Pilot
Lutzow

Italy:
Impero
Light Cruiser

Japan:
Hiyo
Ryuho
Agano
2 x Pilot
Engineer Div
2 x CP






Germany build naval air and ships but as I understand it they will be at war with USSR in just a couple of turns. Shouldn't they already have begun gearing for that campaign that surely is in its final planning step. Have I missed something? [&:]
warspite1

See post 253. I think a May/June 1941 Barbarossa is going to be difficult. The plan therefore is to build for this (whenever it is) but to also reinforce the Regia Aeronautica with a beefed up Fliegerkorps X as soon as possible.




Orm -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 5:50:03 PM)

quote:

ORIGINAL: warspite1

Nov/Dec 1940
End of Turn

I am asked if I want to enforce a peace between Finland and the Soviet Union.

Lets see what happens if I say no.

[X(][X(][X(]
[X(][X(][X(]
Noooooo!!!!!!!!!
[sm=Christo_pull_hair.gif]
[sm=Christo_pull_hair.gif]
[sm=Christo_pull_hair.gif]


Give me something to drink!
[sm=party-smiley-012.gif][sm=party-smiley-012.gif][sm=party-smiley-012.gif]
Keep the beers coming. I can't read this sober. [;)]
[sm=party-smiley-012.gif][sm=party-smiley-012.gif][sm=party-smiley-012.gif]
At least this is a game where the stuff happens. [:)]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 5:53:29 PM)


quote:

ORIGINAL: WarHunter


quote:

ORIGINAL: warspite1
Jan/Feb 1941
Impulse: 7
The French AA opens up - not sure what happened there..
The massed ranks of Ju-87 Stukas swarm over the French capital - and hit just one unit..


Maybe the Stuka's were giving sight seeing tours of Paris. [sm=happy0005.gif]

Good going in China!

warspite1

Yes. There were reports of Stuka pilots parking their Ju-87's along the Champs Elysee and visiting the exotic lovelies of the Folies Bergeres when they should have been bombing the $%^& out of the enemy [:-]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 5:55:03 PM)


quote:

ORIGINAL: Orm

quote:

ORIGINAL: warspite1

Nov/Dec 1940
End of Turn

I am asked if I want to enforce a peace between Finland and the Soviet Union.

Lets see what happens if I say no.

[X(][X(][X(]
[X(][X(][X(]
Noooooo!!!!!!!!!
[sm=Christo_pull_hair.gif]
[sm=Christo_pull_hair.gif]
[sm=Christo_pull_hair.gif]


Give me something to drink!
[sm=party-smiley-012.gif][sm=party-smiley-012.gif][sm=party-smiley-012.gif]
Keep the beers coming. I can't read this sober. [;)]
[sm=party-smiley-012.gif][sm=party-smiley-012.gif][sm=party-smiley-012.gif]
At least this is a game where the stuff happens. [:)]
warspite1

What have I done/not done now General Orm?




Orm -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 6:00:19 PM)


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: WarHunter


quote:

ORIGINAL: warspite1

I must say I have really enjoyed this second AAR - more so than the first for two reasons a) because of the extra knowledge I have gained in playing the first (the performance in Japan has made that theatre a more enjoyable experience, and b) I have to say playing without oil (given the current production problems) is sensible.

The only thing this current game lacks is serious naval activity, but I suspect Benito will not be sitting idly by for too much longer [;)]


Benito might have to rely on his own homegrown aircraft. Poor Germans will still be rebuilding and training the Luftwaffe.
warspite1

Good point! As soon as the French are despatched, I will need to set about building a serious Fliegerkorps X. The Italians will only b***** things up if left to their own devices [8|]


I am sure the Italians will need plenty of assistance if they are going to manage to do something properly. But why should Germany help them out? The Italians still are to afraid to even go to war and yet they expect German aid when they mess things up?

Germany needs to decide their goals for the war and make plans accordingly.




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 6:06:29 PM)


quote:

ORIGINAL: Orm


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: WarHunter


quote:

ORIGINAL: warspite1

I must say I have really enjoyed this second AAR - more so than the first for two reasons a) because of the extra knowledge I have gained in playing the first (the performance in Japan has made that theatre a more enjoyable experience, and b) I have to say playing without oil (given the current production problems) is sensible.

The only thing this current game lacks is serious naval activity, but I suspect Benito will not be sitting idly by for too much longer [;)]


Benito might have to rely on his own homegrown aircraft. Poor Germans will still be rebuilding and training the Luftwaffe.
warspite1

Good point! As soon as the French are despatched, I will need to set about building a serious Fliegerkorps X. The Italians will only b***** things up if left to their own devices [8|]


I am sure the Italians will need plenty of assistance if they are going to manage to do something properly. But why should Germany help them out? The Italians still are to afraid to even go to war and yet they expect German aid when they mess things up?

Germany needs to decide their goals for the war and make plans accordingly.
warspite1

Going to war without Italy is like going deer hunting without your accordion.

Actually said about the French, but still very funny.





Orm -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 6:14:14 PM)


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Orm

quote:

ORIGINAL: warspite1

Nov/Dec 1940
End of Turn

I am asked if I want to enforce a peace between Finland and the Soviet Union.

Lets see what happens if I say no.

[X(][X(][X(]
[X(][X(][X(]
Noooooo!!!!!!!!!
[sm=Christo_pull_hair.gif]
[sm=Christo_pull_hair.gif]
[sm=Christo_pull_hair.gif]


Give me something to drink!
[sm=party-smiley-012.gif][sm=party-smiley-012.gif][sm=party-smiley-012.gif]
Keep the beers coming. I can't read this sober. [;)]
[sm=party-smiley-012.gif][sm=party-smiley-012.gif][sm=party-smiley-012.gif]
At least this is a game where the stuff happens. [:)]
warspite1

What have I done/not done now General Orm?


Finland had got Stalin to agree with a peace where Finland ceded the Borderlands to USSR. But the Finns decided, proudly, to continue the war versus USSR since they apparently plan to create their own Finnish empire. I suspect that Mannerheim will offer his resignation any day now.

----

Once the war with Finland - USSR has begun, and The Soviet union fail to force a continuance (is that even a word?) of the war, I have yet to see a game where it is to the Axis advantage to deny the peace and it is Germany who gets to decide if there is going to be peace or not.

If Germany force USSR to go to war with Finland then Germany wants the peace. That is the goal for Germany when they deny the claim. To force peace. The Soviet Union want the war to continue so they can conquer Finland.




Orm -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 6:15:25 PM)

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Orm


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: WarHunter


quote:

ORIGINAL: warspite1

I must say I have really enjoyed this second AAR - more so than the first for two reasons a) because of the extra knowledge I have gained in playing the first (the performance in Japan has made that theatre a more enjoyable experience, and b) I have to say playing without oil (given the current production problems) is sensible.

The only thing this current game lacks is serious naval activity, but I suspect Benito will not be sitting idly by for too much longer [;)]


Benito might have to rely on his own homegrown aircraft. Poor Germans will still be rebuilding and training the Luftwaffe.
warspite1

Good point! As soon as the French are despatched, I will need to set about building a serious Fliegerkorps X. The Italians will only b***** things up if left to their own devices [8|]


I am sure the Italians will need plenty of assistance if they are going to manage to do something properly. But why should Germany help them out? The Italians still are to afraid to even go to war and yet they expect German aid when they mess things up?

Germany needs to decide their goals for the war and make plans accordingly.
warspite1

Going to war without Italy is like going deer hunting without your accordion.

Actually said about the French, but still very funny.



Yes. That might indeed be true. But they are at war without Italy!

Edit: I do not mind that you plan to help out Italy. But you must decide what the German plans are for next summer.




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 6:16:04 PM)


quote:

ORIGINAL: Orm


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Orm

quote:

ORIGINAL: warspite1

Nov/Dec 1940
End of Turn

I am asked if I want to enforce a peace between Finland and the Soviet Union.

Lets see what happens if I say no.

[X(][X(][X(]
[X(][X(][X(]
Noooooo!!!!!!!!!
[sm=Christo_pull_hair.gif]
[sm=Christo_pull_hair.gif]
[sm=Christo_pull_hair.gif]


Give me something to drink!
[sm=party-smiley-012.gif][sm=party-smiley-012.gif][sm=party-smiley-012.gif]
Keep the beers coming. I can't read this sober. [;)]
[sm=party-smiley-012.gif][sm=party-smiley-012.gif][sm=party-smiley-012.gif]
At least this is a game where the stuff happens. [:)]
warspite1

What have I done/not done now General Orm?


Finland had got Stalin to agree with a peace where Finland ceded the Borderlands to USSR. But the Finns decided, proudly, to continue the war versus USSR since they apparently plan to create their own Finnish empire. I suspect that Mannerheim will offer his resignation any day now.

----

Once the war with Finland - USSR has begun, and The Soviet union fail to force a continuance (is that even a word?) of the war, I have yet to see a game where it is to the Axis advantage to deny the peace and it is Germany who gets to decide if there is going to be peace or not.

If Germany force USSR to go to war with Finland then Germany wants the peace. That is the goal for Germany when they deny the claim. To force peace. The Soviet Union want the war to continue so they can conquer Finland.
warspite1

Doesn't it hurt the Soviets to try and bash the Finns? Surely that's a good thing for Germany no?




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/24/2013 6:17:24 PM)


quote:

ORIGINAL: Orm

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Orm


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: WarHunter


quote:

ORIGINAL: warspite1

I must say I have really enjoyed this second AAR - more so than the first for two reasons a) because of the extra knowledge I have gained in playing the first (the performance in Japan has made that theatre a more enjoyable experience, and b) I have to say playing without oil (given the current production problems) is sensible.

The only thing this current game lacks is serious naval activity, but I suspect Benito will not be sitting idly by for too much longer [;)]


Benito might have to rely on his own homegrown aircraft. Poor Germans will still be rebuilding and training the Luftwaffe.
warspite1

Good point! As soon as the French are despatched, I will need to set about building a serious Fliegerkorps X. The Italians will only b***** things up if left to their own devices [8|]


I am sure the Italians will need plenty of assistance if they are going to manage to do something properly. But why should Germany help them out? The Italians still are to afraid to even go to war and yet they expect German aid when they mess things up?

Germany needs to decide their goals for the war and make plans accordingly.
warspite1

Going to war without Italy is like going deer hunting without your accordion.

Actually said about the French, but still very funny.



Yes. That might indeed be true. But they are at war without Italy!

Edit: I do not mind that you plan to help out Italy. But you must decide what the German plans are for next summer.
warspite1

Some would say that was a good thing... 95% of Italians for one [;)]




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