RE: Bob Flemin's MWIF AARse II The Sequel (Full Version)

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warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 10:14:36 AM)

May/Jun 1940
Impulse: 3

Still not much that the Allies can practically do. The French have fighters but no decent bombers to ground strike with. The CW have bombers but no fighters. There is no room to manoeuvre in Belgium so the Belgian 1st Infantry Corps cannot stack with Gort - which is sub-optimal.





warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 10:28:48 AM)

May/Jun 1940
Impulse: 5

Back to the Axis and the weather comes to the rescue of the Allies in both the European and Pacific theatres.

There is just one attack - against a Chinese Militia unit, north of Lake Tungting. Yammamoto provides HQ support, making the odds 5:1 on the Assault chart. The Japanese are not getting the rub of the green this turn. The roll is a 3. This succeeds in destroying the defender but all attacking forces are disorganised, disrupting the forward progress of the Japanese.

[image]local://upfiles/28156/D5F78BC333074F1B92FA96C9D33B0E38.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 10:33:12 AM)

May/Jun 1940
Impulse: 7

Impulse 7 and its Fine weather everywhere. The Allies pass with everyone to try and end the turn....

... it doesn't work..




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 10:33:47 AM)

May/Jun 1940
Impulse: 7

The turn moves forward 1, its Fine weather everywhere....




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 10:58:55 AM)

May/Jun 1940
Impulse: 8

The Germans set their sights on the clear terrain southwest of Brussels. With the Royal Navy at large in the North Sea, the odds for any attack against Antwerp would be too low to risk. As it is, this attack won't exactly be guaranteed, but at least the attackers will have the choice of table...

The Luftwaffe have just one Stuka to bring to the party. The French bring their entire fighter strength to the battle - 6 points. The Germans counter with their two remaining fighters - also 6 points. The Germans have a 5.4:4.7 superiority. Will it work in their favour for once?

Round 1

Absolutely unbelievable - the Luftwaffe is close to destruction..... its an 18 (DX PX). The Germans have the choice of which front unit to destroy (pilot is killed). They choose the fighter.
In response the Germans throw a 15 (AA), which aborts the French MS406.

Round 2

The French now have a 0.3 advantage but the Germans have no choice but to see this through to the end...

4!! (AX) The French choose to destroy the Me-110 (the pilot is saved).
14 (No Effect)

Round 3

The German player is speechless... What to do? Gamble on a lucky throw? Might as well...
9 (No effect)
11 (DC) effectively no effect as there are no Allied bombers to clear through.

Round 4

Russian Roulette Part II
16 (DX PX) The Stuka and pilot are destroyed...
To rub it in, the German then throws a 12 (DC) or no effect....


[image]local://upfiles/28156/5BCE764E81C54B8982182823D8BBD53B.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 11:05:11 AM)

May/Jun 1940
Impulse: 8

There is no question of the attack proceeding now....

...The Allies Pass with all powers and end the turn. What a total disaster for the Axis.




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 1:45:48 PM)

May/Jun 1940
Production

Germany:
3 x Pilot
2 x Fighter
Prinz Eugen
Motorised

Italy:
Fighter
Pilot

Japan:
Takao
Shinano
Mountain
2 x Pilot
Fighter






warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 1:51:44 PM)

May/Jun 1940
Production

China:
Fighter
Pilot
Militia

CW:
Infantry
Indefatigable (1st cycle)
Lion (1st cycle)
Suffolk
Nav Air
Pilot

France:
Land Air
Pilot

USA:
Washington and North Carolina
Cruiser
Submarine

USSR:
2 x Infantry
Armour
Pilot






warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 1:54:59 PM)

May/Jun 1940
End of Turn

Belgium conquered by Germany

Spitfire I overrun and forced to rebase?? Why did it do that? Looks like the hex west of Antwerp contained a Belgian unit and an aircraft and so the hex turned German when Belgium was conquered... Probably right but annoying...

[image]local://upfiles/28156/C436212EE5D34615A815DA9DFF1F55E0.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 2:07:55 PM)

May/Jun 1940
Reinforcement

China:
Kunming Militia
2 x Infantry
Communist Cavalry

CW:
Spitfire
Queen Elizabeth

France:
VG-33
Richelieu

USA:
AMPH placed in the Construction Pool

USSR:
3 X Infantry
Bomber







warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 2:13:28 PM)

May/Jun 1940
Reinforcement

Germany:
4 x Fighters
1 Bomber
Bismarck
2 x Infantry

Italy:
Submarine

Japan:
Yamato placed in the Construction Pool
Atago
Infantry
Mechanised
Armour






Klydon -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 2:17:53 PM)

What a mess for the Luftwaffe. Last game it was the Heer that bled heavily in France, this time it is the Luftwaffe. Just way too many casualties for the Germans.

For the record, I think "Case Yellow" was started up and cancelled 11 times before the offensive started for real.

I think at some point, the Germans need to find some rabbits feet, 4 leaf clovers and any other bit of luck they can find. At least the Japanese dice don't seem to be so cursed this game. [;)]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 2:17:58 PM)

Jul/Aug 1940
Initiative and Weather

Its gone to the Axis and the weather is Fine everywhere.




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 2:19:04 PM)


quote:

ORIGINAL: Klydon

What a mess for the Luftwaffe. Last game it was the Heer that bled heavily in France, this time it is the Luftwaffe. Just way too many casualties for the Germans.

For the record, I think "Case Yellow" was started up and cancelled 11 times before the offensive started for real.

I think at some point, the Germans need to find some rabbits feet, 4 leaf clovers and any other bit of luck they can find. At least the Japanese dice don't seem to be so cursed this game. [;)]
warspite1

The sickener is that they had the advantage in all three air battles at the start....




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 2:27:22 PM)

Jul/Aug 1940
Impulse: 1

The Germans got a load of pilots that turn and so have been able to fill the ranks with dross fighter - but at least its something....

The surrender of Belgium has helped too as the 5-quality Spitfire has had to re-base to blighty and is disorganised.







warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 2:46:41 PM)

Jul/Aug 1940
Impulse: 1

For the Germans this is their only chance before the Royal Navy get into the North Sea. They therefore send their last two decent bombers (4 and 5-quality Stukas) to Antwerp. The RAF decide to fight again - being out-numbered has not hampered them so far!

And so here we go again - three German fighters and two Stukas against two Hurricanes..

Round 1

10 (DC) The Germans choose which bomber to send through - they go for the 5-quality.
10 (DC) No Allied bomber so no effect

Round 2

14 (DA) Germany decides whether to abort the front fighter or bomber. They choose the fighter.
13 (No Effect).....

Round 3
The Germans are now decidedly in the inferior 3.3:4.4.....

11 (DC) The Germans get their second Stuka through
16 (AA) The front Hurricane is aborted.

and so the air to air comes to an end. No losses for the RAF again, but one disorganised fighter remains on the continent - it all depends on the outcome of the battle for the port city....


[image]local://upfiles/28156/086FCAC1916241379352F2DA767625F6.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 2:49:03 PM)

Jul/Aug 1940
Impulse: 1

Two British units were disorganised by the German dive-bombers....

[image]local://upfiles/28156/EA9EB59D5B1D436988918D7DE8E92CD2.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 3:05:42 PM)

Jul/Aug 1940
Impulse: 1

Two attacks lined up for this impulse - one in China, on the northwestern shore of Lake Tungting, and of course Antwerp. Gort and Rundstedt provide HQ Support. The Germans cannot risk the odds going down anymore and so fly two fighters and a bomber to Antwerp. The fighters are pretty rubbish so do the British risk it and fly bombers anyway? Yes!! The order goes out to the Blenheim and Wellington squadrons to fly!



[image]local://upfiles/28156/933E0FBBE05B456E8CF3E94E69255FAE.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 3:13:28 PM)

Jul/Aug 1940
Impulse: 1

Here we go - once again the Luftwaffe have the paper advantage 3.3:2.0. As there are no RAF fighters, the Ju-86 is automatically cleared through.

Round 1

18!! (DX PX) The Me-109c is shot down with its pilot...[sm=nono.gif]
7 (AA) The Wellington is aborted.

Round 2
The Germans still have a clear advantage 3.0:2.0 but will it count?

12 (AC) No bomber to clear through so no effect
10 (DC) The Blenheim is cleared through!! This is the most incredible dice throwing!

But is it enough to alter the land attack odds?





[image]local://upfiles/28156/39F80A3198ED4879B8D0E40E21565045.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 3:22:11 PM)

Jul/Aug 1940
Impulse: 1

2 was added to the German score and 3 to the British so the odds were altered, although the HQ Support must have worked in the German favour as the odds are 2:1.

But before we get to all that, there is the small matter of the Chinese front to sort out. The Japanese armour has still not arrived in theatre and so its the Chinese choice again - and no prizes for guessing that its the Assault table.... 4:1 odds with no modifier.

Its a 10! - what the Germans would give for one of those...

Suddenly the Chinese are really looking a little weak in the south. Mr Chiang needs to pay a visit to Mr Mao and speak very nicely...

[image]local://upfiles/28156/5FE3C38CEB1446EDADEDC80BB7F3AD60.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 3:32:13 PM)

Jul/Aug 1940
Impulse: 1

And so, with all due respect to the Pacific War, to the BIG ONE. The odds are low, but the stakes just couldn't be higher. The Assault table is of course chosen.

Its a 6. All attackers disorganised but the British lose a unit and the rest either retreat or shatter. I want those units off the continent so I do not convert.

[image]local://upfiles/28156/CBFDFB9570C143199C41765945CF0B3C.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 3:43:41 PM)

Jul/Aug 1940
Impulse: 2

Well this game suddenly got serious didn't it??

The Home Fleet, led by the new Flagship HMS Queen Elizabeth, sails into the North Sea, while two TRS head for South Africa/India to pick up troops from the disparate parts of the Empire.

Meanwhile the Chinese plan is to get into the mountains and stay there!!

Also in the Pacific, the US continues its build up of aircraft and troops in Hawaii.



[image]local://upfiles/28156/136C377D8CCD48A69D2CC56EF114846A.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 3:58:28 PM)

Jul/Aug 1940
Impulse: 2

With no troops left to command, Gort heads for Calais - its up to the French to take over now...

Due largely to the presence of a disorganised Hurricane, west of Brussels, the French abandon Belgium and set up a continuous line along the Franco-Belgian border.



[image]local://upfiles/28156/8D5E09DD14024654B5F3E7D6AB034CF0.jpg[/image]




WarHunter -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 4:00:23 PM)

The air war has certainly been brutal for the Germans. At least the ground gains balance the equation. Air superiority looks to be barely held by the Luftwaffe.

From the ground it looks different to 3 German policemen.



[image]local://upfiles/11425/AEA177F939894866AD3A81A32D702E32.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 4:06:24 PM)


quote:

ORIGINAL: WarHunter

The air war has certainly been brutal for the Germans. At least the ground gains balance the equation. Air superiority looks to be barely held by the Luftwaffe.

From the ground it looks different to 3 German policemen.



[image]local://upfiles/11425/AEA177F939894866AD3A81A32D702E32.jpg[/image]
warspite1

[:)]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 4:08:36 PM)

Jul/Aug 1940
Impulse: 3

Missed amongst all this malarchy has been the fact that the Soviets have claimed Bessarabia and the Bulgarians have done whatever they do in South Dobruja.. or something...[X(]





warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 4:18:32 PM)

Jul/Aug 1940
Impulse: 3

Right then, can the Germans clear the way for doing battle with the French?

First off, the disorganised Hurricane has been overrun by a German motorised division. They then bring units up to the border, but the lack of aircraft means that the French should be safe for this turn.



[image]local://upfiles/28156/F50338E802944EA490BB7AFF39D7CCAF.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 4:36:30 PM)

Jul/Aug 1940
Impulse: 3

However, there is action in China - a pesky partisan is going to get what's coming to him in the north of the country, while further south, a 3:1 attack against units west of Changsha is being conducted. Umezu provides HQ support to this operation as does the "Ann" bomber.

The HQ support failed, but the bomber did the job of raising the odds level to 4:1. The Assault table is chosen by the Chinese and....

....its an 8. The Chinese Chungking militia and 1st Infantry Division are destroyed for no loss. Dare I say the Japanese attack is gaining momentum?

In the second attack, the Japanese take back the resource lost to the Partisan.

[image]local://upfiles/28156/ACEDA2DA24644375A7F6B63B22B64B89.jpg[/image]




warspite1 -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 4:41:09 PM)

Jul/Aug 1940
Impulse: 5

The Allies tried to Pass with all to end the turn but this failed and its on to Impulse 5.




WarHunter -> RE: Bob Flemin's MWIF AARse II The Sequel (12/21/2013 5:10:01 PM)

The military defending the city of Changsha must be feeling isolated. Gonna be a rough year in Asia.




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