ogar -> RE: Arty Question (2/3/2014 10:44:39 PM)
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This is a good question - and it's usually asked once or twice a year. But, it's good that it is asked. Here's a recent thread : http://www.matrixgames.com/forums/tm.asp?m=3452745&mpage=1&key=artillery FWIW, I've found that most of the time most of the players in most scenarios dig in their supporting artillery units, and that's it. T is just as effective as D - except you lose the limited protection of D if there is a counter-bombardment or attack on the artillery's hex. If I have several artillery units, I'll try and rotate them through a rest turn (or 5 turns) if possible. But, again, depends on the scenario, and the situation in that scenario.
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