jwarrenw13 -> RE: My take on the game (3/5/2014 4:20:12 PM)
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I have a different view on the generation of heroes. First, Mark says he wants to simulate chaos in the game. Fewer heroes means less chaos, less uncertainty. Second, a reading of WWII literature, and several studies of the actions of men in combat in WWII, show that very often a few people shouldered much of the load in firefights, doing things that might be called brave or foolish or outrageous, but things that had a significant effect on the outcome. So perhaps more heroes is more realistic than fewer heroes. That of course is a matter of debate, but if we go back to the idea of increasing chaos, more heroes means more chaos, fewer heroes means less chaos. From that standpoint, I have no problem with having to deal with the current system of generating heroes.
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