Phier -> Carriers OP? (3/6/2014 10:40:53 PM)
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Carriers seem SOOO much better than standard ships, even when you haven't gone deep into the fighter tree. Most weapons have a pretty short range, while the carriers can sit out of harms way and ALL their firepower in terms of the fighters concentrate on the target. The AI never seems to have anywhere near enough fighters. Maybe this is just because up till now I've only played on normal. Early game, before I have carriers I'll even make "Pocket" carriers out of a frigate with 1 missile since its required and one fighter bay. So is this a general trend for the AI or just a difficulty setting issue? The only enemy carriers I've run into are scripted "dread" pirates, and story line.
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