Enemy units are shooting past their attack range (Full Version)

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FroBodine -> Enemy units are shooting past their attack range (3/22/2014 7:34:34 PM)

I am playing the second mission. The enemy AI archers have an attack range of 8. They are shooting at my guys that are 10-12 hexes away. What gives?




Franchot -> RE: Enemy units are shooting past their attack range (3/22/2014 8:51:18 PM)

Normal terrain distance for archers is 8 hexes. Could it be that those archers are sitting up in castle towers which may give them a distance advantage?

I haven't read the manual yet, so I'm just guessing.)




Southpaw Samurai -> RE: Enemy units are shooting past their attack range (3/22/2014 8:58:41 PM)

Like Franchot surmises, those archers in that mission start off on what's considered a wall, giving them +1 to Accuracy, +1 Evasion, and +2 to Range on their bows. So, in theory they can still harass you at 10 spaces and make pincushions of your necromancers. [;)]




FroBodine -> RE: Enemy units are shooting past their attack range (3/22/2014 10:02:23 PM)

Ah yes, the old height bonus. Thank you Franchot and Southpaw! I checked the manual about ranged shooting, but I did not check the terrain section. It is right there under Wall.

Thanks!




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