scenario editor question (Full Version)

All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns Series >> Decisive Campaigns: Case Blue



Message


navwarcol -> scenario editor question (3/25/2014 4:26:59 AM)

I have enjoyed messing with this game, and "Warsaw to Paris" since I got the pair. I have begun tinkering heavily with both games, and created several new SFT types... recon specialists, for example. Creating these then, also led me to create the units to use them in.. and to add them into the reinforcement/replacement schedules, etc.

All of these work fine, but when it comes to actually refilling the units with replacements, the unit fills up with regular infantry instead, while the "arriving replacements" of the recon troops just keep piling up at the respective headquarters, or, even worse, being doled out piecemeal to the regular line infantry units. I made them better at recon, but weaker offensively than regular infantry units, and also mobilized them in halftracks for the mobile units. Is there any way to get the units to only replace with their specific type of infantry? I also see it occasionally do the same thing for security troops, adding them into the line infantry.

Thanks in advance!




ernieschwitz -> RE: scenario editor question (3/25/2014 5:22:54 AM)

Wish I could help you. I have yet to tackle the reinforcements method... I am sure I will at some point though...




Vic -> RE: scenario editor question (3/25/2014 8:09:43 AM)

You'll have to look at the following 2 stats of an SFType:
-reinforcement type
-reinforcement type 2

There are sadly only 50 different reinforcement types available (see groupnames in settings).

A work around would be to add new peoples since reinforcements are only given if the reinforcement troops at the HQ have:
-the same reinforcement type OR reinforcementtype 2 as the reinforcement type needed by the historical unit requesting the reinforcements
-the same people as needed by the historical unit requesting the reinforcements

ps: reinforcementtype2 is only send if reinforcementtype cannot be found. Because of this you can find StugIIIs instead of PzIII/IVs in armour units and secondary or ersatz infantry in regular infantry units. The logic here is: better to have any replacement than none.

best,
Vic






navwarcol -> RE: scenario editor question (3/25/2014 2:45:25 PM)

Thanks both... and Vic... great games! I can hardly wait to see what your new one will be.

Edit: Quick follow up question, Victor:
Is the "reinforcement type" listed in the SFT setting... referring to the types of unit, that particular SFT will be sent to reinforce? Or is it a reference to the types of reinforcement that will be sent to units with that SFTtype? A subtle difference, I recognize, but possibly a crucial one as well.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1