lion_of_judah -> RE: Russo-Ukraine war (3/25/2014 9:13:32 PM)
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This scenario is still a work in progress, now all that needs too be done is program all the events and the PO. The latter will take some time though, as I'm re-learning how to use this. At the beginning of the turn, there is a cease-fire which signifies the time right after Russian occupation solidifying Russian control over Crimea. The Russian side has the option to declare war at any time after turn 1,though this could change. Estonia is assumed too have been annexed with not a peep out of Europe,so by making the Lithuania event, this signifies Europe finally standing up to Putin. After the Russians capture Zaporozhye in eastern Ukraine there is a 50-55% chance of European intervention, this goes up to 65% after Russia declares war on Lithuania. If there is no European intervention then the chances of a Ukrainian victory is zero, What I need to figure out is how Russia can still win without making an event option for Russia where they can just declare war on Europe, but as of now the victory points the Russian's will need in order to win are a lot. Right now I think the EU/NATO/Ukraine have 720 points to Russia's 327, so if anyone can think of a better way please let me know. I had thought the force loss tolerance was set, but after playing a few turns, the loss tolerance is still at 0, is it suppose to be this way or should I do something else in order too use this. It has been a long time since I have played this game and so I'm just starting to acclimate back into it.
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