Quixote -> RE: Static unit retreat (3/28/2014 1:20:48 AM)
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Follow-up. My apologies to Michael M. I looked at this unit the next turn, and while it does still say it's static, I do now have the ability to move the unit since all the static devices are gone. Looking back over the beta notes, I believe that's exactly what Michael was trying to achieve with the beta fix, which means that everything is now probably working exactly as designed and that I'm bringing up a problem that has in fact already solved (and that I apparently wasn't bright enough to spot right away...) On that note, I'll thank Michael (for the 6th or 7th time) for his work on the beta (which is still outstanding for those of you still playing stock) and go quietly back to my PBEM...
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