[FIXED B525] Harm shot down by Fulcrum Cannon (Full Version)

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dillonkbase -> [FIXED B525] Harm shot down by Fulcrum Cannon (4/27/2014 6:21:56 AM)

No expert here but it seems like a tough shot for a head on hit at a missile going mach 3, when the fulcrum is going just .64, radar off. to hit a harm with ones nose cannon




dillonkbase -> RE: Harm shot down by Fulcrum Cannon (4/27/2014 6:25:56 AM)

I mean its not a CIWS

[image]local://upfiles/31767/E4AB153B7C494AA9BD44D71FFD8C0D9F.gif[/image]




Tomcat84 -> RE: Harm shot down by Fulcrum Cannon (4/27/2014 4:03:54 PM)

A HARM doesn't go Mach 3, but I agree that a fulcrum should not be gunning it lol




dillonkbase -> RE: Harm shot down by Fulcrum Cannon (4/27/2014 10:04:43 PM)

nearly mach 3 pardon... 195 kts




thewood1 -> RE: Harm shot down by Fulcrum Cannon (4/27/2014 10:13:38 PM)

I think you missed a digit there.




dillonkbase -> RE: Harm shot down by Fulcrum Cannon (4/28/2014 8:18:24 AM)

i did... 1950kts.




dillonkbase -> RE: Harm shot down by Fulcrum Cannon (4/30/2014 10:53:01 PM)

ermmm... is this normal?




Dimitris -> RE: Harm shot down by Fulcrum Cannon (5/7/2014 6:00:19 PM)

No. Added to our list.




Dimitris -> RE: Harm shot down by Fulcrum Cannon (5/11/2014 6:25:07 PM)

Added vs-missile modifiers to unguided/ballistic weapons in Build 525.

Sample logs:
* 5/11/2014 5:58:24 PM: Gun (20mm/85 Mk15 Phalanx Blk 0 Burst [200 rnds]) is attacking RGM-84D Harpoon IC #16 with a base-Ph of 70%. Base-Ph adjusted for distance: 70%. Target speed modifier: -4%. Target size modifier: -9%. Final Ph: 57%. Die Roll: 44 - HIT
* 5/11/2014 6:00:23 PM: Gun (20mm/85 Mk15 Phalanx Blk 0 Burst [200 rnds]) is attacking SS-N-12 Sandbox Mod 1 [P-500 Bazalt] #27 with a base-Ph of 70%. Base-Ph adjusted for distance: 70%. Target speed modifier: -21%.Final Ph: 49%. Die Roll: 24 - HIT




dillonkbase -> RE: Harm shot down by Fulcrum Cannon (5/11/2014 10:17:17 PM)

This looks like a good improvement. One thing about that harm engagement is that the Fulcrum didn't have a radar on(if I remember correctly), does the type of sensor affect the accuracy of these weapons (I know for naval gunfire having range data is important, I would think having visual data alone for shooting a missile would be challenging, I mean could AEW really vector a fighter to intercept a missile without using its radar?)?

No target size mod for the sandbox?





mikmykWS -> RE: Harm shot down by Fulcrum Cannon (5/11/2014 11:06:08 PM)

Might be something to consider.

Mike




Dimitris -> RE: Harm shot down by Fulcrum Cannon (5/11/2014 11:49:36 PM)

quote:

ORIGINAL: dillonkbase

This looks like a good improvement. One thing about that harm engagement is that the Fulcrum didn't have a radar on(if I remember correctly), does the type of sensor affect the accuracy of these weapons (I know for naval gunfire having range data is important, I would think having visual data alone for shooting a missile would be challenging, I mean could AEW really vector a fighter to intercept a missile without using its radar?)?

Fire control sensor for unguided weapons matters only if you have enabled detailed gunfire control from the realism options, check the manual for details.

quote:


No target size mod for the sandbox?

Not needed.The nominal pk value assumes a large target and the sandbox is exactly that.




dillonkbase -> RE: Harm shot down by Fulcrum Cannon (5/12/2014 12:25:44 AM)

Thanks guys!




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