Time in campaigns (Full Version)

All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series



Message


Kado -> Time in campaigns (5/27/2014 3:54:48 PM)

Hey there!

I've played through quite a lot of stand-alone scenarions of this awesome game. [&o] I decided to give US campaign a shot yesterday. After I finished my first battle (1% less than needed for success!!!), I was offered to invest 0 to 14 hours into refitting my fallen out units. My question is: is there any kind of penalty if I decide to spend 14 hours for repairing my broken tanks? (Apart from potentialy unfavorable weather and light conditions?)





Mad Russian -> RE: Time in campaigns (5/28/2014 1:12:55 AM)

There could be a penalty at the end. There is only so much time allotted to finish the campaign.

There are 7 battles, lets say for easy math that they take 10 hours each, that's 70 hours. Then I figure another 10 hours to refit between each battle for another 70 hours. Total time for the campaign is then 140 hours. If you take 138 hours for the first 6 that would mean you would get to fight for only 2 hours in the last battle.

The hours were set according to how the game played at release. I have no idea how long it will take to play out now. All I can tell you is you're on your own!

Oh, and...

Good Hunting. [&o]

MR




Kado -> RE: Time in campaigns (5/28/2014 8:40:28 AM)

Thank you, MR! Thank you for this particular answer and for your never-ending support for the community as well! [&o]




Mad Russian -> RE: Time in campaigns (5/28/2014 12:35:52 PM)

I am currently in the middle of playtesting a new campaign. I know that the campaign, at this point is too short on time, so I should be able to tell you more about the penalties for not having enough time by the end of the week.

Good Hunting.

MR




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.1875