mensrea -> RE: Error during modding, please help (6/3/2014 11:09:33 PM)
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After play testing with water I have decided to leave it in. So far, here are the resources I have added. Feedback is appreciated, notably in the realism/game balance dept. I.Strategic resources A.Ore 1.metal bearing material 2.necessary for colony growth B.Rare Ores 1.ores which are valuable but typically not abundant 2.only necessary for ship construction; trace amounts are found enough in normal ores to maintain civil industry C.Minerals 1.other valuable mined products 2.necessary for colony growth D.Rare Minerals 1.minerals which are valuable but typically not abundant 2.only necessary for ship construction; trace amounts are found enough in normal ores to maintain civil industry E.Gas 1.though gas can be produced through various industrial processes involving minerals this unique mention pertains only to vast, highly economical sources 2.only necessary for some weapon and ship parts F.Food 1.foodstuffs 2.necessary for colony growth G.Water 1.water 2.necessary for colony growth H.Uranium 1.a radioactive element, one of the most energy dense substances in the universe and ideal for the generation of electricity 2.early fuel I.Helium-3 1.a stable isotope of helium, able to be fused for net positive energy using even primitive (relatively, its 2100 in game) technology 2.mid range fuel J.Hydrogen 1.the most abundant element in the universe. despite this ranking its value to industry is enormous and large, concentrated deposits are a sought after resource for both civil and military purposes 2.end game fuel; used in fusion reactions II.Luxury resources A.biodiversity 1.flora and fauna. everything from food, to medicine, to mind altering substances. can be caged, clipped or bottled to be sent off world to the delight of the masses B.hydrocarbons 1.a diverse range of substances stretching from methane to heavy, sour crude. useful in many industrial applications, and possessing a high EROI in instances where deposits are sizable. synthetics and alternatives will do, but these do it cheaper C.artifacts 1.remnants of bygone civilizations. they range from artsy and ethnic to advanced and deadly. sought after by numerous institutions and individuals D.rare gas 1.though industrial processes enable civilizations to manufacture certain less abundant gasses to an extent, sizable deposits of such gasses are never the less a massive boon to industries that exploit them effectively E.gold 1.its here because I apparently cannot remove it. moving on F.exotic matter 1.substances that exist beyond the fringe of current scientific knowledge. while novel uses may exist for them, they are mostly relegated to study at civil R&D institutions, which for a intergalactic empires constitute a sizable amount of economic activity G.Thorium 1.the second most energy dense form of matter in the universe. thorium can be utilized in cheap, effective, and relatively safe reactors. though thorium is less effective than uranium, its less destructive byproducts lead to its widespread appreciation and utilization among civilian populations H.Precious metals 1.Gold, silver and platinum, and in tremendous quantities. though civil and military industry can generally work with small enough quantities of the stuff to guarantee a supply given even the most uneconomical sources, amounts this large are a tremendous boon to society. further, their use in establishing stable monetary systems in certain cultures cannot be overlooked I.Industrial goods 1.manufactured products for use in civil industry. though colonies are more than capable of producing their own goods, given enough time and population, a prefabricated source of such necessary goods certainly expedites the process of development J.Consumer goods 1.manufactured products intended to be used by civilians for private purposes, chiefly entertainment. whether booze, video games, or all terrain hover craft, everyone wants to have fun, and these products make it happen. an intergalactic trade in a variety of consumer goods is the basis of a healthy economy, and the diversity of products and prices are especially appealing to civilians III.Rare luxuries -note that these luxuries are intended to be the products of ancient facilities that are still functional. these are all very rare and valuable A.Dust 1.masses of inert nano particle sized robots. imbued with programming that makes them susceptible to the neural impulses of an organism that consumes them, these robots are then able to manipulate the form and function of that organism to suit its will. depending on the cognitive abilities of the organism, they range from mundane (keeping teeth clean) to incredible (prolonging life, enhancing strength, dexterity and intelligence) B.Mutagenics 1.mutagenic compounds that once keyed into a given organisms DNA are able to provide tremendous benefits* to those who imbibe it. *benefits may be a relative term C.Universal Constructors 1.machines that given a sufficient supply of raw materials are able to create anything from their programming banks (though their programming banks conveniently leave out instructions for making more universal constructors). all UC's hail from several source worlds, where giant gantry UC's churn them out at their controllers will. the benefits to industry are obvious D.Servitors 1.sentient machines which have been programmed to follow the direction of sapient masters. perfect mechanical servants with long life spans which require only a source of electricity to periodically recharge, tremendously valuable to civilians and industry E.Armillaria fruit 1.not so much a fruit as a fungus. the Armillaria organism has in several instances managed to take over entire worlds, crowding out, consuming, or converting native organisms until the whole surface of the planet (and possibly the crust and mantle) is one giant fungal organism. in its dominance the immense thermal, chemical and solar energy it is capable of gathering actually becomes a liability; this fruit is the product of that liability. though it is perhaps one of the most energy dense forms of matter known it is also edible and quite tasty, leading it to become valuable for survival and culinary delight
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