Andy06r -> RE: 2nd Game....Burn and Crash. (6/9/2014 8:34:47 PM)
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I tested mine, and its easy to do... 1. Start game, pick republic, pick an average race 2. Build a high tech, energy lab, and star port. 3. Stick your scientist in there. 4. Calculate TERP * 1.25 (republic) 5. AO = Research * [ Total Labs / (TERP *1.25)] * scientist There are two sets of bonses. #3 and #4 are both correct. Scientist / Location bonuses apply after TERP (#3), government/racial bonuses apply before TERP (#4). In English, TERP is the total amount of scientists you have, if you will. I have 300,000 scientists. My government of republic boosts my scientist population to 375,000. I have 360,000 "jobs" in labs. No loss. I have 400,000 "jobs" in labs, some loss. Albert Einstein is a 10% energy scientist. He boosts the productivity of my scientists 10%. Lets sat I have 140,000 energy scientists. AO is 140,000 * (380,000 / 400,000) * 1.1 = 146.3k
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