[1.9.5.5] ImageScaling setting in ship designs is being ignored by the game (Full Version)

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deathnoise -> [1.9.5.5] ImageScaling setting in ship designs is being ignored by the game (7/7/2014 11:22:36 PM)

I've set several ImageScaling options in My Mod\designTemplates\human\*.*

ImageScaling Scaled ;0.4

It seems that the game is ignoring it, using the default scaling (1.0) instead.




ehsumrell1 -> RE: [1.9.5.5] ImageScaling setting in ship designs is being ignored by the game (7/7/2014 11:52:03 PM)


quote:

ORIGINAL: deathnoise

I've set several ImageScaling options in My Mod\designTemplates\human\*.*

ImageScaling Scaled ;0.4

It seems that the game is ignoring it, using the default scaling (1.0) instead.

Hello deathnoise;
Try formatting the line like this:

ImageScaling ;Scaled 0.4

That should work for you.
[:)]




deathnoise -> RE: [1.9.5.5] ImageScaling setting in ship designs is being ignored by the game (7/8/2014 12:51:13 AM)

quote:

ORIGINAL: ehsumrell1


quote:

ORIGINAL: deathnoise

I've set several ImageScaling options in My Mod\designTemplates\human\*.*

ImageScaling Scaled ;0.4

It seems that the game is ignoring it, using the default scaling (1.0) instead.

Hello deathnoise;
Try formatting the line like this:

ImageScaling ;Scaled 0.4

That should work for you.
[:)]


Well, I've tried. Actually - according to the manual the correct syntax is the one that you've mentioned, above. The problem is that it doesn't work when I try to start the new game, from the main menu. The game accepts the syntax that I've mentioned, in my example above, while ignoring the value..

So, with: ImageScaling ;Scaled 0.4

the game shows this error and goes back to the main menu.

[image]local://upfiles/48925/EF1E4A258B974C0A9A0D4099E398C886.jpg[/image]




ehsumrell1 -> RE: [1.9.5.5] ImageScaling setting in ship designs is being ignored by the game (7/8/2014 6:53:48 AM)

quote:

ORIGINAL: deathnoise

Well, I've tried. Actually - according to the manual the correct syntax is the one that you've mentioned, above. The problem is that it doesn't work when I try to start the new game, from the main menu. The game accepts the syntax that I've mentioned, in my example above, while ignoring the value..

So, with: ImageScaling ;Scaled 0.4

the game shows this error and goes back to the main menu.



According to your error message the problem is a syntax error in line 10 of your LargeFreighter text file.

I just looked at the vanilla LargeFreighter text file for the Human race and line 10 is:

AreaShieldRecharge ( There is at least 1 full tab space here ) ;0

Double check that that particular line is spelled correctly that there is at least a tab space between the end of the word string and the semi-colon and that there is a 'semi-colon' (;) and not a colon (:) before the zero. Those are the only errors that I can see could happen. Unless you've modded the file differently for that line. Hope this helps!
[:)]




deathnoise -> RE: [1.9.5.5] ImageScaling setting in ship designs is being ignored by the game (7/8/2014 9:41:51 AM)

Well, I haven't changed anything else yet. These are, basically stock files with an exception of that one ImageScaling line.

When I remove it - everything works just fine.

That's how it looks like [arrows=tabs]:
[image]http://i.minus.com/iy5FJbXgOP0fu.jpg[/image]





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