Mortimer14 -> RE: Which is faster space port building, planet or constructor? (7/30/2014 3:03:47 AM)
|
The original question on this thread got me wondering, so I started a game with a minimum number of stars, no aliens/monsters and one opponent set at "distant". All options in every setup screen were set to "manual" as well as ticking off the option that "new ships start at automatic". I paused the game as soon as I could, modified the default construction ship and the small space port to reduce costs and therefore speed construction. Also, I created a "Star Base" for use later. I then saved at this point so I could start in the same place several times. 2100.01.10 (ok I'm not as fast as I could have been). For the first test I ordered the planet to build a construction ship with the intent of ordering it to build a small starport instead of having the planet do this. Constructor was completed at 2100.04.11 I hit pause and tried to set the order to build a starport. There was no option on the build menu to build a starport ... a starbase was there but my design didn't have mfg or const yards. Nothing that I could do with this, so I ordered it to build a gas mining station on the nearby gas giant and ordered the colony yard to build a starport and unpaused the game. At 2100.07.15 the starport completed and I paused the game. The constructor noted that it was missing some resources to complete the mining station, but I left it there and concentrated on building other ships. I ordered up 2 exploration ships, 2 destroyers, and 2 escorts and unpaused the game. Default small starport has three yards and one each mfg. At 2101.11.34 both explorers and one destroyer were complete so I set them to automatic and checked the constructor. The private sector took control of my starport to produce mining ships and freighters. At 2102.15.01 the constructor still hadn't finished my gas mining station (still missing some resources) so I sent it back to refuel. During it's trip I ordered it back to "repair" the mining station and watched it go to the planet - I assume it was picking up the needed resources - and then back to the gas giant to finish up. At 2104.33.15 there were several mining ships, gas mining ships and freighters of all sizes, two destroyers, two escorts and one constructor, plus the two explorers still working on my home system. I didn't do any research during this time because I wanted to see what the basic ship could/would do. I stopped the game at 2110 and started over with the intent of having the small starport built first. 2100.04.22 completed starport and ordered additional ships as above 2100.11.43 completed the constructor and ordered a gas mining station as before. 2101.01.43 gas mining station was completed without having to go back for more resources. 2101.35.14 completed all other ships and explored about 60% of the system. ================== My conclusions from this is that: 1) building the constructor first doesn't make any sense because there aren't enough resources for it to build a gas mining station. 2) building both a starport and a construction ship takes about the same amount of time regardless of the order. But you need the starport to attract the resources that the construction ship will need. I didn't pay any attention to what I had on hand on the planet before and after building, maybe I should have. Maybe someone else would like to try the above with a more advanced game (higher tech, more colonies, etc), or even try a star base with construction yards and mfg plants.
|
|
|
|