GamesaurusRex -> RE: Is Gamesaurus Rex right? Tell me no! (9/1/2014 5:47:15 PM)
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ORIGINAL: charlie0311 Hmm, I seem to remember certain assertions about how some change in Morvael's code made it difficult to get guards. I must be the one in a trance. No news there. "Avoid combat", there we have it, as in pre-reduced blizzard days. 1) Dec, retreat 2) Jan, retreat 3) Mar, retreat. Viola!! no guards formation for the time being. I have an absolute sure fire, hard coded, always works, way to prevent guards formations. Don't boot up the game. Sorry, excessive sarcasm. PS. I think Wheat's post said something about the Sov attacking in winter, what did that mean, I wonder? Well I have to agree with you on one point, and that is attacking in blizzard by the Russians. The previous games I played with Wheat had 100/100 fortification settings which made it too easy to dig level 3 trenchlines instantly and resulted in nearly unassailable German defenses. In this game we reduced the fortress setting to 75/75 and that has made it easier for the Russian to counterattack. I like using the the reduced blizzard and reduced fortress settings because it makes the game more fluid. I'm leaning toward reducing the logistics setting too as some here have suggested and adding a bit of AP to both sides to allow them to afford FZs to accellerate trenching in limited areas (as opposed to having high fortress settings that cause fast trenching everywhere).
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