limit missile launch (Full Version)

All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series



Message


Marine1775 -> limit missile launch (9/2/2014 8:35:45 PM)

1)how do I limit the number of asms during auto engagements. I don't need 8 harpoons to sink a patrol boat.
2) how do I recreate the Alaska Battleship that was present in harpoon3?
3) Please give us the ability to change the A/C ready times as an option. Thanks




ckfinite -> RE: limit missile launch (9/2/2014 8:43:12 PM)

1) Manual engagement. Shift+F1

3) Use the editor to play missions. You get whatever loading time you want, plus the fun of F-35B in the Falklands.




Luidzi -> RE: limit missile launch (9/2/2014 9:04:44 PM)

Hi and welcome on the forums.
1) It is better to use Shift+F1 to manually engage targets. This will allow you to specify exact targets and number of ordnance.
2) The closest equivalent of BCGN 44 Alaska is probably CG 21
However, nothing stops you from selecting a hull you find in the game or on Baloogan Campaign Wiki and modifying its weapon systems and sensors in the scenario editor.
3) With editor you can also change ready times of aircrafts. Base values (like 6 hours for strike loadout and 20 hours for bomber) are hard-coded and there is already a very long ongoing discussion about them.




ckfinite -> RE: limit missile launch (9/2/2014 9:20:18 PM)

The loadout ready times are actually in the DB, it's just that the argument about which one should have what is quite complex.




mikmykWS -> RE: limit missile launch (9/2/2014 9:24:18 PM)

Big changes coming here soon guys.

Mike




haukka81 -> RE: limit missile launch (9/3/2014 11:04:17 AM)


quote:

ORIGINAL: mikmyk

Big changes coming here soon guys.

Mike


Nice , thanks!




NakedWeasel -> RE: limit missile launch (9/3/2014 6:57:04 PM)


quote:

ORIGINAL: mikmyk

Big changes coming here soon guys.

Mike


Believe me, I check daily. +1, and keep on truckin.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.844727