Map editor oddities (Full Version)

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Plodder -> Map editor oddities (10/3/2014 6:21:01 AM)

I've notice a couple of bugs when trying to use the map editor.

There is no way to set the elevation levels to 0. I was trying to manually set lake hexes' elevation to 0 and noticed I could only do it if I selected visual hindrance first, adjusting the value to that to 0, then selecting elevation range again.

I was able to save the map at that point but noticed after loading the map, that while the on-map elevation levels for lake hexes are 0, in the status area they are still 99.




cbelva -> RE: Map editor oddities (10/3/2014 3:03:21 PM)

Cap'n D is tied up and probably unable to respond. I have forwarded your report to Rob for his review.




Plodder -> RE: Map editor oddities (10/3/2014 3:34:33 PM)

No worries. Thanks. [:)]




IronManBeta -> RE: Map editor oddities (10/4/2014 1:02:00 AM)

Hi Plodder. I will look into this early next week and see what I can do. I used to think the map editor was good enough for what it had to do but now I'm thinking it cries out for a total rewrite. If only my stupid day job didn't get in the way I could make it *sooooo* much better.

Take care, cheers, Rob




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