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Plodder -> Map editor oddities (10/3/2014 6:21:01 AM)
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I've notice a couple of bugs when trying to use the map editor. There is no way to set the elevation levels to 0. I was trying to manually set lake hexes' elevation to 0 and noticed I could only do it if I selected visual hindrance first, adjusting the value to that to 0, then selecting elevation range again. I was able to save the map at that point but noticed after loading the map, that while the on-map elevation levels for lake hexes are 0, in the status area they are still 99.
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