thomasharvey -> RE: Playtest of Pacific at War 3 25 14 (2/9/2015 7:35:21 PM)
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I am shocked you happened to run into the lone ship unit in the north. I forgot I left it up there. As a matter of fact, I think it was an accident. It was a replaced unit that moved from Pearl Harbor north to there and then I never checked the map again. It was replaced to 4 DD from what it had. Now, if the Carrier group TF had moved slowly allowing the Japanese unit to be disclosed before running into it first maybe it could be avoided. In fact, in theory, if spotted the wildcat fighter could have been staged out and then fly in a naval bomber unit and sink the DD group without the loss of any ships. Here is perhaps a perfect example of never moving a carrier as the lead ship in any direction. Always move another TF ahead of it just in case you run into something. I follow this rule to avoid aircraft interdiction. If the aircraft strike I do not want it to strike my carrier force. I want it to strike the group running interference. I then may decided to withdraw the carrier or bring in more for the battle. That means the carrier group, with their air units on air superiority or bombers on naval interdiction, must be several hexes behind. that way they scout ahead but also protect from behind. This seems to work with these naval rules.
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