msinnot1 -> RE: Advancing but have questions (12/29/2014 12:07:56 AM)
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Carlkay58, Thanks for the quick reply and suggestion on how to handle Axis Naval Interdiction. I will give your suggestions a try. Regarding, quote:
ORIGINAL: carlkay58 1) Naval amphib units will not create temporary ports when the invasion hex is already a port. If you do not have a Naval Amphib unit adjacent to a temporary port during your logistics phase the temporary port vanishes. Occasionally there will not be a port symbol in the hex but if you examine the hex (or press F3) you should see whether the hex has a port or not. I'm not sure that is the issue in this particular scenario or I am really missing something obvious... From the very start of the Battleground Italy scenario, the Sicily invasion beaches are already in place with troops ashore. However, only a handful have ports (temporary or otherwise). In particular, take a look at the invasion beach for TF545 or TF85. Both have invasion beaches over open non-city/non-port hexes but no temporary ports are created. What subtle rule or scenario configuration am I missing??? For clarity, I am running the latest .08 hotfix. Thanks
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