RE: Any news on the Modern Wars Middle East Game.. (Full Version)

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Jason Petho -> RE: Any news on the Modern Wars Middle East Game.. (5/7/2015 3:05:15 AM)


quote:

ORIGINAL: Maus Man
allow flying over any enemy occupied hexed.


Functional in Middle East


quote:

ORIGINAL: Maus Man
If we get multiple levels of flight


Functional in Middle East; 4 levels to be precise - G (Ground) - NOE (Nap of the Earth - L (Low) - H (High)


quote:

ORIGINAL: Maus Man
and ability to transport


Functional in Middle East

Jason Petho




berto -> RE: Any news on the Modern Wars Middle East Game.. (5/30/2015 3:15:11 PM)


Look closely:

[image]local://upfiles/5869/AC55C51A916F432EA8993E3B58493019.jpg[/image]

What's that you see? 2D unit thermos?! [X(]

[:D]




wings7 -> RE: Any news on the Modern Wars Middle East Game.. (5/30/2015 4:52:38 PM)


quote:

ORIGINAL: berto


Look closely:

[image]local://upfiles/5869/AC55C51A916F432EA8993E3B58493019.jpg[/image]

What's that you see? 2D unit thermos?! [X(]

[:D]


Nice!




Hexagon -> RE: Any news on the Modern Wars Middle East Game.. (5/30/2015 7:42:11 PM)

Nice, nothing like a pic to mantein interest alive, expect extra time give you the time to kill all bugs, problem is if you find other kind of bugs [:D]

[image]http://t.qkme.me/3red6v.jpg[/image]




berto -> RE: Any news on the Modern Wars Middle East Game.. (5/30/2015 7:53:39 PM)


Problem is you are tempted to add new features with new bugs. Must. Code. Freeze.




Crossroads -> RE: Any news on the Modern Wars Middle East Game.. (5/31/2015 5:59:40 PM)

2D thermometers are a neat addition though, so glad Berto was able to squeeze them in! As it happens that screen print don't show they work with stacked hexes as well, ie. with a stack of counters you see each of their thermometers too. Nice indeed!

EDIT: well there was the hex with Commander Jeep and a unit under it showcasing stacked counters. Duh [:'(]

[image]local://upfiles/32195/8A8F340E820348FA8F62AE0DAD5A963A.jpg[/image]




wings7 -> RE: Any news on the Modern Wars Middle East Game.. (5/31/2015 8:21:40 PM)


quote:

ORIGINAL: Crossroads

2D thermometers are a neat addition though, so glad Berto was able to squeeze them in! As it happens that screen print don't show they work with stacked hexes as well, ie. with a stack of counters you see each of their thermometers too. Nice indeed!

EDIT: well there was the hex with Commander Jeep and a unit under it showcasing stacked counters. Duh [:'(]

[image]local://upfiles/32195/8A8F340E820348FA8F62AE0DAD5A963A.jpg[/image]


Great feature!




berto -> RE: Any news on the Modern Wars Middle East Game.. (5/31/2015 8:21:45 PM)


Yeah, that was just a handy screenshot from an ongoing test game. I have other screenshots, but I'm saving them for a future Coder Diary.




Crossroads -> RE: Any news on the Modern Wars Middle East Game.. (6/1/2015 11:56:51 AM)


quote:

ORIGINAL: berto


Yeah, that was just a handy screenshot from an ongoing test game. I have other screenshots, but I'm saving them for a future Coder Diary.


Meanwhile, here's a snippet of the "Raid to Libya" with thermos ON.


[image]local://upfiles/32195/EA57DAA9B8C04367A74671CF56EBB8EC.jpg[/image]




Crossroads -> RE: Any news on the Modern Wars Middle East Game.. (6/1/2015 12:06:26 PM)

Same view, but with Standard counters and NATO symbols. Showing Morale instead of APs on thermos.

[image]local://upfiles/32195/F97402E0F11944A288FD553A003B5DA0.jpg[/image]




wings7 -> RE: Any news on the Modern Wars Middle East Game.. (6/1/2015 1:24:59 PM)


quote:

ORIGINAL: Crossroads

Same view, but with Standard counters and NATO symbols. Showing Morale instead of APs on thermos.

[image]local://upfiles/32195/F97402E0F11944A288FD553A003B5DA0.jpg[/image]


Double nice!




Hexagon -> RE: Any news on the Modern Wars Middle East Game.. (6/3/2015 11:31:47 AM)

Win win [:D]

PD: i am curios to try test a port using last Tiller changes in hex contours... you now to show better elevations without use the brown borders.




Crossroads -> RE: Any news on the Modern Wars Middle East Game.. (6/6/2015 8:15:06 AM)

Here's another snippet of the 2D Normal view with thermometers on. I have downscaled the picture to fit the screen, so everything's some 35% smaller than in real life.

I am playtesting Jason's excellent "121st Battalion" LCG. It is quite a challenge, having an element of Israeli 500th Armored Bde pushing along Suez Canal during Yom Kippur War.

In addition to thermometers, you can view my forward elements being properly ambushed by Egyptian Sagger teams. You won't see them until they hit you... And now I see two of them. Ouch!

[image]local://upfiles/32195/5E509645AF164543BB34C1D6B806B88C.jpg[/image]




Noypi53 -> RE: Any news on the Modern Wars Middle East Game.. (6/27/2015 9:05:01 AM)

Hi!

When's the planned release of the updated version of this game?




berto -> RE: Any news on the Modern Wars Middle East Game.. (6/28/2015 9:16:14 AM)


Middle East -- September 2015 most likely.

The "mega update patch" for East Front, West Front & Rising Sun -- planned for late 2016.




Liu -> RE: Any news on the Modern Wars Middle East Game.. (8/21/2015 4:05:36 PM)

Whats going on with full png support for terrain and unit graphics. The 16 years old 32 bit bmp graphics arent really playable.




Crossroads -> RE: Any news on the Modern Wars Middle East Game.. (8/21/2015 4:31:55 PM)

quote:

ORIGINAL: Liu

Whats going on with full png support for terrain and unit graphics. The 16 years old 32 bit bmp graphics arent really playable.


Well there's the 0 year old 24bit bmp graphics to replace them with! Screenshots are available at the new Middle East forum, see my signature for a link.

For my 0.02, it was not really the bmp that limited the old versions, but the lack of proper new zoom levels. That's now fixed, and we can bring much more detail into play now.

Edit: here's today's version of the 2D Normal View (75%) terrain.

[image]local://upfiles/32195/45986CAE6C0C4002BEA875743DCE9146.jpg[/image]




Crossroads -> RE: Any news on the Modern Wars Middle East Game.. (8/21/2015 4:41:06 PM)

Picnic At Tel Al Ful. 2D Zoom-in View (100%), Alt counters, 2D Unit Icons ON (instead of NATO icons), thermometers ON.

Still subject to change, we've got a week or two before the hands-off hour. There's been a lot of work going on with terrain, as you can observe if you compare to pictures above from June timeframe.

[image]local://upfiles/32195/7386791A71684DB68CF089F421EE37C4.jpg[/image]




Crossroads -> RE: Any news on the Modern Wars Middle East Game.. (8/21/2015 4:49:05 PM)

Our gunship has just ascended to High altitude for some recon around the ground troops. 2D Zoom-In View, Std counters, NATO unit icons.

[image]local://upfiles/32195/225629EEFC29476EB01C4B3AB3631879.jpg[/image]




Crossroads -> RE: Any news on the Modern Wars Middle East Game.. (8/21/2015 4:57:16 PM)


quote:

ORIGINAL: Crossroads

Picnic At Tel Al Ful. 2D Zoom-in View (100%), Alt counters, 2D Unit Icons ON (instead of NATO icons), thermometers ON.

Still subject to change, we've got a week or two before the hands-off hour. There's been a lot of work going on with terrain, as you can observe if you compare to pictures above from June timeframe.

[image]local://upfiles/32195/7386791A71684DB68CF089F421EE37C4.jpg[/image]


And to compare notes; here's the starting point of our efforts: what was the 2D Normal view, and what now is the 2D Zoom-Out View (50%), from East Front:

[image]local://upfiles/32195/C3A33ED4DC924B59ABA39525255D883D.jpg[/image]




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