RemoteLeg -> Bug: Constructor dumps cargo after building (4/21/2015 4:39:09 AM)
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I've done a lot of research into this and I can only assume it is a bug. Otherwise I can see no reason for this as a feature. When a constructor ship is ordered to build a mining base, it goes to the star-port to fill it's cargo hold with resources. When the mining base is built, however, the constructor then dumps all remaining cargo into the cargo hold of the mining base and flies away empty. Now this causes two problems: 1/ The constructor needs to go back to a star-port to refill its cargo hold before it can build anything else. 2/ The mining base now has a hold full of resources that will never be collected by freighters and take up valuable room that could be used for the resources the base is mining. This is because a base mining gold and steel will only ever be visited by freighters looking for gold and steel. All the silicon, polymer, iridium, etc., etc. that the constructor left behind will never be collected so that capacity of the cargo hold is essentially disabled forever. A constructor with a really big cargo hold can essentially cripple a mining base before it has lifted a shovel. Freighters are privately owned, so I can't even order one to go get the cargo. I created a saved game file and posted it as you specify in the FAQ. Upgrade the constructor to any of the (many) designs I created and build a mining base anywhere. Is this a bug, or am I missing something fundamental? BTW: I am using the latest version: 1.9.5.10
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