Slyguy3129 -> Need Assistance with Carrier/Naval Operations (5/5/2015 11:18:21 PM)
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I need some help with manage my CVs. I've been playing off and on for some years now, but I can't seem to get past this wall and obviously it keeps me from really getting into it. Basically, I have a blast, up to the point that my carriers (US) met other carriers (Usually Japan), then I have no more carriers, and there is no more point. No matter what I try, same altitude changing altitude my daunts can't hit the ocean, my torp bombers never hit anything, and my stupid escorts if they show up, show up in such small numbers, and just fly into the enemy and die. Had this happen during my current hundreth replaying of the Guadalacanal Scen. 22nd, or 23rd I start hearing Send main body enemy cv found ect. Perfect timing as I have just sent my new CVE Long Island to reinforce my carrier fleets just off Lunga. With 16 extra Wildcats to watch the fleets, I'm bound to outnumber any Zeros sent to me. Next day, all seems well, air strikes, 1 billion Vals 1 billion Kates 1 billion and 1 Zeros, 1 Wildcat. Ok I kid out of frustration, it was more like 40 Vals 20 someodd Kates and 30 someodd Zeros, to my 20 someodd Wildcats. Problem number one. I have one carrier with 16 Wildcats set at 100 CAP, that should be 16. Then I have 3 big carrier with 30 someodd Wildcats apiece set at 50 CAP, thats 15 apiece from those 3. I should have no less than 46 Wildcats over my 4 carriers. Why is it that I only have 20. Naturally the ones I have are dead shortly. Somehow the Japanese only manage to hit one carrier once. I praise Jebus. New raid, 15 Avengers 25 Dauntlesess 34 Wildcats, well, where are the rest of my attack aircraft, but after so many Zeros that attacked me, there should be hardly any left, 48 Zeros. What the f.... Well ok maybe I can get lucky, some will get through. My Wildcats proceed to do nothing, Zeros Diving in shooting, not a single shot from my Cats, for whatever reason though the Zeros were dropping left and right, engine this, oil that, turns away, control not responsive, but not from gunfire. Eventually of course all my Cats are dead some 10 Zeros left. They shoot up 3/4 of my attack craft before I get there, and then the ones that do, can't hit the ocean if they landed in it. Somehow I managed one 1 bomb hit on each carrier and one torpedo hit. Well, they didn't die for practically nothing, just almost nothing. PM Airstrikes, oh Godda... 30 Vals, 15 Kates, 40 Zeros, 5 Cats. You have got to be kidding me. A few hits on my carrier again and a few more on the CVE Long Island. The Japanese must be blind today. Next raid, 5 Daunt, 30 Zeros..........Next Raid 5 Avengers 30 Zeros........Next Raid 12 Daut, 30 Zeros........ and maybe a few more times of that combonation. Then the turn ended. Some how I'm only in the high to mid 20ies across the board on my carriers, so they are limping back to Sydney. But that is where I decided enough for today. I really enjoy this game, but then there comes times like that where you just slap a brick wall, and it stops being fun, all those hours of previous work, for absolutely nothing. Its why I haven't been able to get into the GC, I've played till around mid 42 in a few. I can manage supplies barely, China almost, but when it comes to carriers, and getting my aircraft to link up and attack, it is hopeless. The manual doesn't help either. So, can any of you sage admirals help me here? What are some tips on managing your CVs. What effects do disruption and fatigue have on pilots ect. This is the most expensive and time consuming game I have ever purchased, and when I get into it, I love it, up until something like this happens, and I remember why I don't play it. Please help me.
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