RE: Playing Against the AI - Wish List for Changes (Full Version)

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HansBolter -> RE: Playing Against the AI - Wish List for Changes (5/13/2015 10:53:34 AM)

Thanks for everything you are doing Andy. You are the greatest. [&o][&o][&o]




wegman58 -> RE: Playing Against the AI - Wish List for Changes (5/13/2015 11:30:30 AM)

Another thing on MY wish list (have no idea about the degree of difficulty) - a 1 May 1942 scenario (give or take). It would prevent the issues Sir Robin does for play balance. We would want it to be a bit before Coral Sea to give the IJN the ability to concentrate forces for the seizure of Port Moresby, OR Suva OR concentration of force at Midway or Australia or back to the IO.
Just a thought.




Andy Mac -> RE: Playing Against the AI - Wish List for Changes (5/13/2015 5:06:21 PM)

Probably but the more improvments I make to Scen 1 to make the AI as efficient as possible will mean when I add the extra toys the foundation is solid

Too many times I have fixed stuff without going back to the root and that's what I am doing now




Andy Mac -> RE: Playing Against the AI - Wish List for Changes (5/13/2015 5:08:25 PM)

lol May scenario not me thanks but no thanks too much like hard work !!!




HansBolter -> RE: Playing Against the AI - Wish List for Changes (5/13/2015 6:00:56 PM)


quote:

ORIGINAL: Andy Mac

lol May scenario not me thanks but no thanks too much like hard work !!!


I believe a player created a starting May scenario. Not sure where to find it but a forum search would likely help.




Andy Mac -> RE: Playing Against the AI - Wish List for Changes (5/13/2015 11:48:05 PM)

I think it was Nik that did it but was a great deal of work




Leandros -> RE: Playing Against the AI - Wish List for Changes (5/14/2015 11:55:02 AM)


quote:

ORIGINAL: Andy Mac

Woooooaaaaahhhh

Wow I guess the AI players are alive and well [:D]

I need to manage expectations I am looking at the scripts I dont have coding support for this mini project.

I will do my level best to clean it up and fix what I can but some of the wish list above is out of my ability to fix I am looking at the scripts which are about 50% of the AI and yes its easier because of the changes Michael has made to understand whats going on but I am not a miracle worker !!!!

Lets see how we get on fixing one script for scen 1 and doing that full review then we shall see what we can do about some of the other stuff.

Andy

I'd love to see you guys make a game about Operation Sealion.....[8D].....

Frd




Andy Mac -> RE: Playing Against the AI - Wish List for Changes (5/14/2015 4:42:30 PM)

lol not me




SuluSea -> RE: Playing Against the AI - Wish List for Changes (5/14/2015 11:06:23 PM)

THANK YOU Andy for the continued support!![&o]




IronWarrior -> RE: Playing Against the AI - Wish List for Changes (5/15/2015 3:15:17 AM)

Just want to add my voice to the echo chamber and say thanks Andy. Really awesome of you to do this. :)




Andy Mac -> RE: Playing Against the AI - Wish List for Changes (5/15/2015 9:58:33 AM)

Thanks guys I need the new AI tested so if anyone has any time please take the scen out for a spin !!




Leandros -> RE: Playing Against the AI - Wish List for Changes (5/15/2015 1:06:09 PM)


quote:

ORIGINAL: Andy Mac

Thanks guys I need the new AI tested so if anyone has any time please take the scen out for a spin !!

Hi, Andy, I'd gladly stepped up but feel I'm too inexperienced besides just having started the second sequence of my "experiment".

Fred




JeffroK -> RE: Playing Against the AI - Wish List for Changes (5/15/2015 10:56:57 PM)

Part of making the AI acceptable is how you play AGAINST it.

If you want to bash the stuffings out of it then its a crappy AI, you know what it will do & when. You know its strengths and failings. In theory, you learn to beat it and it doesnt improve.

I have my personal set of HR which are meant to dumb down my play which allows the AI a bit of breathing time.

From a Allied perspective
1) If you stuff up, bad luck, no mulligans,
2) Dec 7, only CAP & Search can be ordered, only Force Z & USN carriers can have their orders changed.
3) Dec 8, Decisions made in Malaya & Phillipines as to strategy, must be followed through. (Sometimes I roll a die to decide on Bataan, Clark, Manila strategy)
4) Dec 9, freedom. but by now my strategy for SEAsia is set, I can send my CW reinforcements where I want.

Avoid making decisions that are based on knowledge on how the AI will react, make proper miltary decisions, invasions must be prepped & reconned, PP paid for boundaries and national groupings respected. *(I always allow a bit of mixing.

Playing the AI can be fun, and you have to remain wary, Betty still strikes when you dont expect it, IJN CA still smash poorly protected TF and for the first 12 months Allied fighters are not real good.




Leandros -> RE: Playing Against the AI - Wish List for Changes (5/16/2015 6:39:28 AM)


quote:

ORIGINAL: JeffK

Part of making the AI acceptable is how you play AGAINST it.

If you want to bash the stuffings out of it then its a crappy AI, you know what it will do & when. You know its strengths and failings. In theory, you learn to beat it and it doesnt improve.

I have my personal set of HR which are meant to dumb down my play which allows the AI a bit of breathing time.

From a Allied perspective
1) If you stuff up, bad luck, no mulligans,
2) Dec 7, only CAP & Search can be ordered, only Force Z & USN carriers can have their orders changed.
3) Dec 8, Decisions made in Malaya & Phillipines as to strategy, must be followed through. (Sometimes I roll a die to decide on Bataan, Clark, Manila strategy)
4) Dec 9, freedom. but by now my strategy for SEAsia is set, I can send my CW reinforcements where I want.

Avoid making decisions that are based on knowledge on how the AI will react, make proper miltary decisions, invasions must be prepped & reconned, PP paid for boundaries and national groupings respected. *(I always allow a bit of mixing.

Playing the AI can be fun, and you have to remain wary, Betty still strikes when you dont expect it, IJN CA still smash poorly protected TF and for the first 12 months Allied fighters are not real good.

Actually much the way I did my first game. And now my second.....[:)]..

Fred




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