Happycat -> RE: Stacking (6/17/2016 12:28:11 PM)
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ORIGINAL: ncc1701e quote:
ORIGINAL: Happycat For me, stacking isn't a big deal, because the map scale is large enough to accomplish what I want to do during a game. It's all a matter of taste to some degree; I dislike stacks and find them cumbersome and somewhat counter-intuitive (no pun intended). I have asked this earlier in this thread but I did not get an answer. Is there something that was implemented like a switch command allowing to change a front line unit per another one behind the front without penalties on the entrenchment of the previous one? As such, we will have the possibility to disengage a tank unit per an infantry unit instead of keeping it stuck on the front line. As I said earlier, I am not against a rule specifying no ground units could stack together if this type of command exist. It does not change my view on ground and air units stacking together anyway. Malta is a beautiful island surely having a garrison, an airport and a harbor. I recommend anyone to visit it - great place for one week holiday. [:)] Yes, that ability was introduced in SC2 at some point (I think it was when the AOD add-on was introduced, but not sure of that.) IIRC the units "swapping" positions used no movement points but might have lost a level of entrenchment. However, the point is that it was implemented. It would be a huge surprise to me if it didn't continue for SC3.
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