RE: [W.I.P] New Life for EDBTR :) (Full Version)

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quertice -> RE: [W.I.P] New Life for EDBTR :) (12/3/2015 11:57:18 PM)

on windows 7 furthermore .net framework I installed this https://www.microsoft.com/en-US/download/details.aspx?id=40784 to get patch running




warshipbuilder -> RE: [W.I.P] New Life for EDBTR :) (12/13/2015 3:20:53 AM)

Found some ID inconsistencies in AE's editor in regards to radar stations, at least as far as the 43 campaign is concerned. Editor name on the left, game display name on the right

Ameise Eggebek
Bock Peenemunde
Buffel Westerland
Faultier Barth
Faun Flensburg
Fledermaus Leck
Klintholm Greifswald
Krokodil Straslund
Nobolle Travemunde
Reistrup Kiel
Robbe Husum

Same thing again, but from Creeper's editor. Actually, for those who have never looked, most of the radar stations in this editor are just named Search. No indication on how the display name is arrived at.

Seehund Rostock






AlterEgo -> RE: [W.I.P] New Life for EDBTR :) (12/13/2015 1:50:49 PM)

Hello Folks...I'm very sorry that I was not available here at the forum since 3 month or so.
My last flight was terrible; was shot down over enemy territory and heavily wounded!
Currently I'm arrested at Stalag 13, but I'm sure that I can escape and could continue my work!
Thank you all for the PM's and emails; please continue to post bugs!
Thanks again for your patient!
Alter Ego!




warshipbuilder -> RE: [W.I.P] New Life for EDBTR :) (12/13/2015 8:36:54 PM)

quote:

Currently I'm arrested at Stalag 13, but I'm sure that I can escape and could continue my work!


Should I send you a Red Cross parcel with some wire cutters in it?[:D]




quertice -> RE: [W.I.P] New Life for EDBTR :) (12/15/2015 3:33:26 PM)

AterEgo, keep fighting nazi guards, for freedom and EDtBTR ! [&o]




cohimbra -> RE: [W.I.P] New Life for EDBTR :) (12/20/2015 5:46:00 AM)

Nice to see you active again, AE.




MOrganfour -> RE: [W.I.P] New Life for EDBTR :) (2/9/2016 10:03:44 PM)

Hi Toffi,

Could you please let me know how you managed that? Was that in Visual studio or something?

Quite interested to know how the attacks are calculated.

Thanks


quote:

ORIGINAL: Toffi

A good method imho is to inject a dll (dynamic link library), so
we were able to 'hijack' some of the gamecode and replace it with
improved and/or bugfixed code then. Or we could add some new features.

A first step I made a few days ago was to hijack the "airAttack.6"
function, which is responsible for dogfights (fighter vs. fighter).






Otto von Blotto -> RE: [W.I.P] New Life for EDBTR :) (2/10/2016 12:18:42 AM)

Alter Ego, thanks very much for the work you've put in on this. I hadn't looked at this forum for a while as I though it was long dead so seeing your work was a very nice surprise, now I think its time to spark up the old girl again.

Cheers
[8D]




quertice -> RE: [W.I.P] New Life for EDBTR :) (2/10/2016 11:35:30 AM)

AlterEgo, Message Reader application doesn't shows messages with your patch, but it's not a really problem because your editor can shows all messages (exept for inability to export messages into CSV files like with Message Reader)

but there's a little problem, I noticed it when playing pbem as luftwaffe in battle of britain scenario, editor showed to me data of english production, and promotions of english officers.


[image]http://s19.postimg.org/mhngszgsz/Immagine.png[/image]




cohimbra -> RE: [W.I.P] New Life for EDBTR :) (2/10/2016 2:51:34 PM)

It's not a bug I think. It is an editor, you're able to see all from both sides. Don't use it in pbem.




quertice -> RE: [W.I.P] New Life for EDBTR :) (2/10/2016 10:49:35 PM)

Editor functions are disabled on a pbem game, except of editor's message reader, that runs, so Alterego maked its editor working for pbem games to use it as a message reader.

Editor's message reader is like Creeper's message reader, except for showed production data at the end of day, this is a problem in a pbem game.
I would prefer to use Creeper's Message Reader (for CSV exportation function overall), but it's not working with Alterego's patch.


EDIT I'm not anymore sure, Creeper's Message reader may be not working well for a problem of my computer, I'm trying to solve it




quertice -> RE: [W.I.P] New Life for EDBTR :) (2/11/2016 3:40:09 PM)

I have uninstalled and installed again EDtBtR with official patch, alterego's patch, creeper's message reader
then I start a new game with official 1.02 and alterego's 1.02.076, just as test






Creeper's message reader with 1.02 save works well:






[image]http://s19.postimg.org/3nvqjnqvn/1_02.png[/image]



but with 1.02.076 save I have "no messages found"



[image]http://s19.postimg.org/b2l2c1cr7/1_02_76.png[/image]





anybody can help me please?









warshipbuilder -> RE: [W.I.P] New Life for EDBTR :) (2/11/2016 5:58:18 PM)

Creeper's message reader does not work with AE's patch. AE stated so somewhere in his post.




quertice -> RE: [W.I.P] New Life for EDBTR :) (2/11/2016 6:17:51 PM)

quote:

ORIGINAL: warshipbuilder

Creeper's message reader does not work with AE's patch. AE stated so somewhere in his post.



thanks, ok, I have to use Editor as message reader, by not looking at end of day enemy's production messages to not gain an illegal advantage





MOrganfour -> RE: [W.I.P] New Life for EDBTR :) (2/27/2016 11:08:50 PM)

Hey guys, does anyone know where AlterEgo is these days? PM'd him but doesnt look like he's been online in a while




palioboy2 -> RE: [W.I.P] New Life for EDBTR :) (3/18/2016 1:29:23 AM)

So I take it this isn't an actual source editor or anything? Will this ever allow us to change things like how oil works?




Turner -> RE: [W.I.P] New Life for EDBTR :) (9/15/2016 1:22:41 AM)

So it looks like AE went MIA? Does anyone have info about his status, was he banned from the boards for hacking or what happened? Does anyone have his tools?

Oh and by the way, one of the issues that needs to be looked into is the unresponsiveness of Luftflotte 4 and Süd Ost.




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