o4r -> Re: a story and a question about buying troops (3/22/2003 10:31:54 AM)
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[QUOTE]Originally posted by mandreads [B]Hello! A little preface before the questions... I've played a few scenarios with a friend, all of them were small random battles, advance missions. Last two were interesting. In the first battle I played brits in north-africa. I bought a company of infantry, trucks to hurry them to the middle vhexes. Then some armored cars and couple of light tanks. I thought that with those trucks I would be the first in the vhexes and then I would smoke the area with infantry and drive the tanks and armored cars to flank the enemy advance. This ended up being a terrible massacre. Enemy had halftracks on top of the hill before I was there. My trucks with the infantry were pinned in a wide open valley, this happened in the 1st turn. Few immobilized, few destroyed, few in tact. 2nd turn I drove in the armored cars and light tanks to help the poor guys. Then another surprise, two heavy tanks rolled up behind the hill. I had nothing that I could use to destroy them. So in turn 3 things got really ugly. Rest of the battle I was trying to retreat so that at least some men would survive. (Thinking now I should've hit F9 at that point.) On northern side of the map the enemy had one(!) sniper in the area and he pinned down three of my squads so that they could not advance in 4 turns. After that I saw a halftrack from middle hill coming that way so I backed up. Thinking afterwards the battle was lost already in the purchase phase. It was a small battle and I thought that the opponent wouldn't invest in expensive tanks. Another mistake I made was that I didn't bring in any mortars. Smoke screen on my advance would've worked wonders. But then the second battle. Small random advance mission. I am brits again. I learned from the last battle, and I bought two heavy tanks. (Actually I bought US army tanks, I don't remember what was it but it had two big guns). Remaining points I buy few inf platoons and three halftracks. Basically it was the same thing as in 1st battle but this time it was the other way around. My tanks chewed up opponents halftracks, engineers and the AA gun that he had. Now the question: What are good guidelines to follow in buying units? What are the units that you never leave home without them? What units pack the "biggest bang for the buck"? What are good ratios betweend armor, infantry and artillery? Also the one HQ unit, 6 men costing 200 points?! Is it worth keeping in pbem battles (C&C off)? Why don't I just sell it and buy some decent armor with the points? I know about the morale bonus it has, but is there anything else besides that. Then some general questions. Do you play mainly random battles or scenarios? Which is more fun? What are good point amounts to play with (I read that in about 3000pts you get a decent force)? I once started a small battle between finland and russia. After the automatically bought HQ unit finland had like 50 points left!? It was enough for a total of one MG half platoon. T'was strange. [/B][/QUOTE] Rule No. 1 Never! Never! Never! frontal assualt the German when they have they Tiger. They are superb long range killer. That rule only apply when the visibility is good, in poor visibility Tiger or no Tiger, it is limited to what they can see. In actual fact most German found that battle with Russian are harder than fighting any Allied unit. Do not look down on mortar and light artillery. They provide smoke, and fast and good suppression. Dashing on an open fill with truck is near sucide. Truck are mend to transport troop to the frontline and not in the middle of the battlefield. Truck is good work force behind the front line. Moving your AT, on board Art and Inf to better position. You must study the equipment of each indiviual country. For Bristish, 25 pdr is a good on board artillery, you can consider than as a long range 81 mortar. Depending on the year, British 17 pdr is a killer against most German tank. You did not destroy the enemy tank in order to win, sometime disable them is as good as destroy. Combat Engineer are also igorned. No matter what country you are playing, they are the only unit that can acutally laid mine in the battle field.
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