loki100 -> RE: WitE 2 (3/1/2020 12:13:02 PM)
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ORIGINAL: edski ... air units in the west have the option to train with modest resource use, rest & refit with minimal resource use, and fight the WITW AI once the allied bombing campaign starts to protect factories. If the allies take a blood nose from strong fighters presence in the west, allied bombing of factories would be delayed until losses are made good. The Germans have limited resources and play fire brigade moving assets to stabilize one front at the expense on another. Being able to manage the fighter/bomber pool with some options would be nice (training/transfer etc)... WiTE2 has the concept of Theatre boxes (see Joel and Red Lancer's posts in this thread) to capture the rest of the war. Some of these are passive, such as the Soviet commitment to the Far East, others model the largely static low intensity wars such as in Finland or the partisan war. The war between Germany and the W Allies is in a few boxes and one holds the strategic airwar (& the post June 44 Allied offensives). You can leave these off, and then historical transfers of assets will take place and, mostly, the wider war will proceed as historical - there is a random element and if you start to take really heavy losses vs the Soviets that will leave less replacements for the West. Alternatively, you can actively manage these, choosing what to send/draw back and when.
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