R35 -> RE: New Units for PC (12/16/2015 10:53:41 PM)
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About the new transports. Guys, I have to tell you that there is only a limited number of transports that we can implement so you may need to plan wisely. Since we tie transports to certain units we need to use a trait for each transport of a faction and - unless the limit was pushed up with recent updates (I haven`t tested yet) - there can only be 32 traits as far as I know. We are currently using 25 of those slots(of which some are inherited from vanilla PzC, like air, glider, sea etc.). So only 7 still available. We might be able to shave off a couple of them through better organization, but that`s about it. Bottom line, smaller factions have relatively few transports currently so they can get many more, but any new transport added for the soviets and germans from now on will take another trait. We need to test to see if the 32 limit still stands and if it does maybe it will change with the patch that will accompany the next expansion, but until we know for sure we need to plan accordingly. Also, take into consideration that we haven`t yet used any transport trait for the air transports and I think we should, if possible. For example I`d need a trait so that you can`t load vehicles in small, infantry size gliders, but only on the large ones. Also, at least another trait should be used for the transport aircraft of the Soviets to stop their land units using american and british transports (and vice-versa) when all three are present on one map (like in the 1945 Germany scenarios). Ideally, there should be another one used so british and americans don`t interchange planes, but that`s not so much of a stretch when it happens and I think we can live with it. quote:
Senileta Malaxa tipul UE Cool beans! :D This means only 4 more grey Romanian units need to be converted: 75mm Schneider 1897 artillery 40mm Bofors anti-aircraft guns Horse Transport Horse Transport Pio Edit: slight correction in numbers.
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