loki100 -> RE: Random weather not random??? (11/9/2015 8:08:37 AM)
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ORIGINAL: sillyflower @ Loki - I'm not sure what you mean by a 'high chance' of mud on T3 but it is not the case that mud is likely somewhere on T3 or any given turn. You have to look at the probability of all zones being clear and subtract that from 1 (or 100 if using percentages). The chance of mud is 1:11 or 9% The probability of all 4 zones being clear on any given summer turn is therefore 69%. If you ignore the north ( which is irrelevant in the early turns, the probability of the other 3 all being clear is 75%. The probability of all 3 being mud in the same turn is 1 in 1331 or 0.075%. 1 in 1451 if you add in the chance of north being clear. As you say, once there has been mud somewhere, these probabilities change even when the probability remains constant for any particular zone. should have been clearer, what I meant was 'by' T3. I think you need to use Bayesian logic (to be far too technical) in that at the game start (T1) the odds of mud by or on T3 in one of the 4 zones are 2 (ie either T2 or T3)*4 (ie 4 zones)*base odds (currently 9% of mud in any one turn?). So 2*4*9=54% chance of mud in any of the zones in or before T3? Now if you are in T2 and only interested in the chances for T3 (assuming no mud yet) its 4*base odds for a single zone). So the chance of mud in turn x when you are in turn y are hard to predict (due to the rule that once mud happens it can't again), but the chance is a case of combining all the factors. having said that, I've just done a test human vs human game with random weather, no moves etc, just press end turn. Got mud in the south on T3 ... so something is working oddly as that has happened in all my recent games and I think is common for others?
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