Mad Russian -> RE: Infantry in cities (11/19/2015 1:52:34 AM)
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ORIGINAL: schmolywar Consider this; You know from your briefing that the enemy is coming from the east. Would you then set up your m113s facing east or would you hide them from view and only let your AT infantry engange the tanks? That would depend on enemy force composition how I would deploy M113's and I would certainly deploy Bradley's differently. If the Soviet force is in BTR's I will deploy the M113's to fire. Most of the time during the game the taxi vehicles are deployed out of initial contact. quote:
It would make sense that a few bradleys with their atgms would be set to face east, but not in direct view either, more like keyholed within the structures. Because the AI is setting them up, and not me, I have to go with what the local commander does. There is a lot of variation as to how the game deploys vehicles with infantry. Consider that you would not be setting any of these in any position. The commander of this unit would. quote:
The same goes for the various infantry carriers for the soviets as well. There is just something not right here. I know there are abstractions but sometimes they turn out too simplistic. The 90, 80 percent cover seems to often be negated entirely. Soviet infantry carriers are a completely different animal. If a vehicle can fire it can also be targeted. The game does not place every single vehicle and man in the game and track it. I know that several gamers would like that but at this level of action that's not really feasible. Again, you need to consider the position in the Chain of Command you hold in the game. You aren't the platoon commander or a squad leader. Those guys are doing their jobs the best they can. As always, we are looking to make the AI's actions more realistic and more challenging. I won't say that this won't get adjusted in the future. I will say this is the level of control you will continue to have over your units. Good Hunting. MR
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